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  1. nilllzz

    Not a bug [Indev 0.48] Feint Becomes Pound

    That is not directly taken from the exe file (which would also be against the terms and conditions of the game) because it states its up to date with 0.48, there's still some wrong stuff on there. Looks like this is just tested if the move is implemented or not.
  2. nilllzz

    Not a bug [Indev 0.48] Feint Becomes Pound

    Probably Faint Attack?
  3. nilllzz

    On wait Can't delete/edit post

    @Daniel 'RTRD'
  4. nilllzz

    Fixed [Indev 0.48] Misty's Starmie Has A Gender

    Besides that, all of Will's Pokémon are actually female. I will fix that.
  5. nilllzz

    [Indev 0.48] Unable To Acquire Rock Smash

    The problem you are encountering is that in the early version you played, a register wasn't getting set so the script of the NPC you are talking to doesn't "know" you defeated Sudowood (in fact, the game doesn't know). Rocksmash in not an HM in this game, and you can buy the TM in the Goldenrod...
  6. nilllzz

    Not a bug [Indev 0.48] Feint Becomes Pound

    http://pokemon3d.net/forum/faq/11/
  7. nilllzz

    Fixed [Indev 0.48] Thunder Wave Paralyzed My Ground-Type

    What is with the Static ability?
  8. nilllzz

    Fixed [Indev 0.48] Covet Crash

    Well I mean I am almost always testing things I add immediately. I just can't test everything after I added or changed something. That's mostly where bugs come from, not from new features.
  9. nilllzz

    Fixed [Indev 0.48] Covet Crash

    Well I mean to criticize my work is completely fine, the way I interpreted your comment wasn't so valid in my opinion. But I guess if they get tested it would be good to have them tested in a different environment than the one I have.
  10. nilllzz

    Fixed [Indev 0.48] Covet Crash

    I already fixed this (same thing with the move Thief btw), the bug occurred after I changed something else in the code. I tested the moves before. Saying "they need to be tested" sounds easy, it actually is not. Especially in a battle system that is extremely complex and can have nearly...
  11. nilllzz

    Fixed [Indev 0.48] Item Pickup Bugs

    Fixed the items in Olivine.
  12. nilllzz

    Duplicate Game Crash

    As the title of the thread says, yes.
  13. nilllzz

    Duplicate Game Crash

    Duplicate of this: http://pokemon3d.net/forum/threads/7598/
  14. nilllzz

    Fixed [Indev 0.48] Talking To Farfetch'd In Azalea Town

    That's not a story event, it's just the Farfetch'd in the house in Azalea.
  15. nilllzz

    Fixed [Indev 0.48] Talking To Farfetch'd In Azalea Town

    Actually, this bug is relevant as the map is linking to the wrong script file called "farfetch" instead of "farfetchd". Edit: Fixed, of course ;)
  16. nilllzz

    Game Pokémon 3D Version 0.48 - Cerulean Cave, Sounds, and more!

    Well that is your opinion. Generation 1 actually wasn't that good when viewed objectively. I can see that you have nostalgia feelings for those games which is perfectly fine, but stating that those games are more advanced or "better" (in most cases) is not true.
  17. nilllzz

    Player-made worlds WANTED!Requires an application.

    Of Notepad? Or how to edit maps?
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