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  1. nilllzz

    Fixed [0.48] Ho-oh Incompatible With Steel Wing

    This actually is fixed in 0.49.
  2. nilllzz

    Fixed A bug i have never seen before

    Yep, fixed in 0.49.
  3. nilllzz

    Not a bug Need version 0.49?

    You didn't read what the message said.
  4. nilllzz

    Confirmed [Indev 0.49] Hall of Fame Random Pokémon Sprites

    This is just the known thing that sometimes, Pokémon from other people appear on your map even though they are somewhere else. Will probably be fixed once I am done rewriting the server backend.
  5. nilllzz

    Fixed [0.48] The move "Stored power" deals the wrong amount of damage

    Found the issue. It used the Pokémon's speed instead of the speed stat change. Obviously is higher.
  6. nilllzz

    Fixed [0.48] The move "Stored power" deals the wrong amount of damage

    The boost is not random, but I looked at the code as well... Doesn't look like it deals an unusual amount of damage. I will test it.
  7. nilllzz

    Egg in party wants to party

    Thing is, when I do that, the next Pokémon in the party will not appear in the next spot in the machine, but leave one spot out and then go into the second next spot. I will probably make something later on, but just not right now, since it's a really minor thing.
  8. nilllzz

    Egg in party wants to party

    More a suggestion rather than a bug, an egg is technically a Pokémon with a different skin. I don't think I will change this, since it's not really important but would require more complex code.
  9. nilllzz

    Fixed [Indev 0.48] Statistics Bug

    Fixed and added the Shift key function.
  10. nilllzz

    Fixed [Indev 0.48] Daycare takes your last pokemon and you end up with none.

    The bug is most likely in the script handling the daycare, that's why the bug is a universal one. EDIT: Fixed (for Johto and Kanto Daycares).
  11. nilllzz

    Not a bug [0.48] (Minor) Townmap Cianwood

    Not a bug. The term "Town map" is taken from the original games.
  12. nilllzz

    Smoother UI

    For texture replacements, look here: http://pokemon3d.net/forum/resources/categories/3/ If you want to make your own ContentPack, I made a guide on how to do exactly that: http://pokemon3d.net/forum/resources/89/
  13. nilllzz

    Holy booms.

    Thank you very much, but actually that is not quite true ;) @Darkfire is building a large chunk of the new maps in Kanto, and helping me with stuff in general. And of course there are other people in the background supporting the game, making sprites and models and so on. GameJolt is the host...
  14. nilllzz

    Holy booms.

    If you want to, I can try to summarize a few changes. You need to tell me what focus I should make ;) Online, Battle, general gameplay or something else. As you can see, even the major changes are too many to just list them. This: http://pokemon3d.net/features/ might be a page to get a quick...
  15. nilllzz

    Add egg groups to the filter in the PC

    Well, Egg Groups aren't really anything that is visible in the game at all, and they are not supposed to be. I see why sorting after that might be helpful, but doesn't make sense in a way that those values aren't supposed to be exposed via text on the screen.
  16. nilllzz

    Holy booms.

    Still am ;) I guess you left around version 0.17. The game is at version 0.48 right now. If you want to see all the things that got added (and when they got added), this page is perfect: http://pokemon3d.net/wiki/index.php?title=Version_history
  17. nilllzz

    Not confirmed [Indev 0.48] Newly Hatched Egg Naming Bug

    Was just getting sure if you tried and if you succeeded or not. I will try the thing you would try to recreate as well, but with a little save editing trickery, waiting for so long isn't required.
  18. nilllzz

    [Indev 0.48] Online Points Anomolies

    Well, I could try reporting this to GameJolt. I would take a look at this myself before doing so, so you could send me your GameJolt username and token.
  19. nilllzz

    Fixed [Indev 0.48] Even More Typos

    Fixed.
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