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The @battle.wild command has an overload command that you get with @help(battle.wild,2).
It always tells you which overload command it shows right after "<[HELP]>" (here it would be "(2/2)").
I am almost sure that @Darkfire messed something up with the scripts.
If you go to Route 14 and stand in front of Suicune (as close as possible), Eusine should appear and talk to you about Suicune appearing on Route 25.
Then go back to Route 25 and Suicune should be there.
This is probably only happening on client side. Try to not send the battle invitation, but receive it. The person sending the invitation is always the host.
It's probably an issue with data not being sent over.
Duplicate of this: http://pokemon3d.net/forum/threads/7695/
Also, you posted in the wrong forum (and ignored the "This is only for bugs with the launcher or server software. Report bugs with the game in the main bugs forum here") in the thread text.
Will be fixed in the next version which will...
So anyways, about the areas: I didn't make those maps, @Darkfire did.
And there's no doubt, either he f'ed them up only a little, or a whole lot, but he f'ed something up.
I know that the gym in Celadon is completely operational, so access should work.
I guess he didn't commit his changes on the...
It's about items that lay on the ground. They aren't visible for some reason, I couldn't recreate this in my test version of 0.49, so it might be fixed.
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