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Update: Finished up the outside area of Viridian City added a new screenshot to the album.
Note:
I'm doing all the adding of scripting , npc's , interiors and caves etc for last so i can focus purely on outside area's and get the majority done.
The sound files are purely xnb format while the music uses the wma format + a generated xnb file as a reference to the wma file.
So if u want to replace a sound file it has to be in the xnb format and the file has to be named the same.
Would u stop the double posting please i have seen u doing it plenty of times before but it is getting out of hand you have posted several posts literally within minutes of each other.
TruePowerofTeamwork, Today at 2:58 AM
TruePowerofTeamwork, Today at 3:01
TruePowerofTeamwork, Today at 3:05...
Please don't double post
It has already been suggested before, there will eventually be more animations added when nils gets around it but won't be happening for a long while as it is not a high priority at the moment.
Edit:
Locking the thread before it gets more off topic
Doesn't work like that map textures are not all just 16x16 the user can define that a texture can be 10x5 or 1x1 if it needs be so if it were to automatically adjust things u end up with poorly aligned textures.
Already been suggested before and it is up to modders to make it besides there are already lets plays out there of nuzlocke runs so it is perfectly possible without any addons.
If u cheat your way trough that is your own choice so don't do it simple as that :/ .
Nilllzz disabled it because a lot of people were reporting bugs that were caused by diagonal movement and got a bit tiresome to retrace their steps just to find out they had diagonal movement on
Not exactly what i was looking for was more or less interested if it was able to have it redirect to the correct threads automatically cause it would not be feasible really to go back trough all the old posts and edit them just to have them point to the correct threads :)
Oh man wish i would have told u this sooner.
Those floors are they all loose floor tiles?
Because what u can do is work in "layers".
Basically what i do is i make one big floor field the size of the entire map and assign the most common used floor texture in your case the dirt texture.
I...
Going trough some of the forum threads i noticed posts with links like
http://pokemon3d.net/forum/threads/810/
Those no longer work and are referring back to the main forum page.
Has the structure of the forum been changed?
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