• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Search results

  1. Splint

    Solved Pokemon Has Stopped Working

    Have u already seen this post? http://pokemon3d.net/threads/927/#post-7239
  2. Splint

    Solved Wont Start

    Thought u said u read through the FAQ? :cool: http://pokemon3d.net/threads/14/ Run and install those regardless if u "think" u already have them installed. Takes u a couple of min to go trough it all and no harm is done if it still does not work reply back here and well see if we can...
  3. Splint

    Music Pack [0.21]Anime music collection for Pokemon3D

    Posted it on the wrong thread this is thread your looking for http://pokemon3d.net/threads/1246/
  4. Splint

    Day/ Night Music coding

    :if:daytime(1) :then @Music:Newbarktowndaytheme :endif :if:daytime(3) :then @Music:Newbarktownnighttheme :endif :end However u cant have custom music yet u need to replace one of the existing songs and use those And the script needs to be triggered by a script block so your sort of forced to...
  5. Splint

    Other [0.23]Dutch translation done :)

    Nice job on the translation ;) If u want to u could add a little how to install and change the name of the .txt to "Tokens_nl.dat" to stay in line with the rest of the current tokens. Pretty sure the translation will be included in the future update but until then maybe a good idea to do the...
  6. Splint

    Content Pack Folder

    Actually after trying this out it does not work it worked fine for texturepacks but does not seem to work for songs yet nilllzz and DracoHouston any idea what might be causing it? I made the folder structure Pokemon\Contentpacks\HGSS OST PKMN 3D\Songs And that does not seem to work I added...
  7. Splint

    Content Pack Folder

    Folder structure needs to be Contentpacks\<Sound mod name>\Songs U then need to edit the file options.dat located in Pokemon\Save Change the line ContentPack| to ContentPack|<Sound mod name> Save the file and run the game and it should work
  8. Splint

    [Question] Full trainer conversation ?

    Nah no easier way then to play the game i use the script editor as well but that only works for some trainers the rest of the trainer conversations must be stored in some weird location not visible in the script. Btw did those steps i posted in the other thread come in handy or did u figure...
  9. Splint

    About Content Packs

    Should work u just need to keep the folder structure the same as it is in the content folder so if your going to use the contentpack system the folder structure would look like this: Pokemon\Contentpacks\<Your mod Name>\Pokemon\Data Then edit the options.dat in the save folder and add your mod...
  10. Splint

    Texture Pack [0.26][UI Texture Pack] "Gold" styled UI Texture pack

    Updated for v0.23: Scroll bar is now visible again Added a HOW TO INSTALL to the file Texture pack is made for use with the new Content Pack Feature
  11. Splint

    Texture Pack [0.26][UI Texture Pack] "Gold" styled UI Texture pack

    nilllzz the option scroll bar in the options menu what texture does that use? some users noticed it was gone when using the gold texture pack so am guessing i moved or removed some texture that the scrollbar uses? I have no idea what though
  12. Splint

    Implemented Launcher Links Suggestion

    Those launcher links don't even work for me i got rid of Internet Explorer the moment i installed my OS
  13. Splint

    Route 35

    PART 2
  14. Splint

    Route 35

    Well i might as well post the instructions here on how to add your own warps in case u want to visit some other parts of the map as well. Lots of images incoming: Continue in next post
  15. Splint

    Route 35

    U could select the shaders in the pokéditor but for me most of the time there are so many shaders stacked on top of each other that it is hard to select and remove them. Besides opening up the .dat file in a text editor and removing lines like these...
  16. Splint

    Route 35

    The black line trough the map is caused by shaders that are some how produced. I am sure draco will fix it at some point when he gets back to updating the editor but for now he is pretty busy doing other important things on the main game. The large map size is also caused by those shaders...
  17. Splint

    Music Pack [0.32.1] Final Fantasy Music Pack (Looped)

    use http://audacity.sourceforge.net/ to edit and convert your audio from ogg to wmv or other formats i use it for anything music or sound related it is opensource and very easy to use
  18. Splint

    Green light for personalized skins?

    Edited the file and converted it for u give it a go became
  19. Splint

    Green light for personalized skins?

    Sorry dimensions are fine u just haven't put the sprites in the correct order and u have 4 rows instead of 3 vs
  20. Splint

    Green light for personalized skins?

    the dimensions need to be exactly the same as the red image any other dimension will render it wrong
Top