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Some of them works. Atleast double kick does.
- Fury Attack, like the other multiple hit moves, only hits once...
lick has 20 power, night shade does a flat amount of damage equal to the user's current level. sheesh.seems to me that lick is suddenly overpowered. That or Night Shade got weaker. Either way, one of those if not both aren't working properly.
no it doesn't. please try and be accurate.Back with a few (now version checked) moves:
- Leech Life doesn't heal.
- Growth raises Defense instead of Sp. Attack.
- Thunder Wave does damage AND causes paralysis. (The post says "no effect")
- Hypnosis is similar to Sing, in that it tries to hit even if the opponent is asleep.
i put in foresight and the other 2 identify spells by request. those attacks not hitting ghost should be fixable with attack categoryDarkfire
In relation to Ghost pokemon such as ghastly, stat changing moves such as growl will still create the animation of the stat change, but the text will say it had no effect.
Also it seems that anymove with a normal type will respond with "it had no effect" (well duh snoe it's supposed to) but i mean for any, even moves such as foresight (even though it isnt implemented yet)
when it is implemented i would test it in a fight against a ghost pokemon to see if it still creates "it had no effect" dialog
I'm aware of that. Does night shade not work properly yet? it's supposed to do damage equal to the users current lvl. my issue was when I fought an Abra. I did a lot more damage with lick than I did with nightshade, but they should have both been nearly the same power. And no lick wasn't a critical hit cause the same thing happened a second time. I remember that nightshade was more powerful before the recent update too. Just making sure it's working as intended man. .-.lick has 20 power, night shade does a flat amount of damage equal to the user's current level. sheesh.seems to me that lick is suddenly overpowered. That or Night Shade got weaker. Either way, one of those if not both aren't working properly.
Nope, no effect. Tried spaming Sand Attack on a Ditto and managed to hit atleast 5 times and the Ditto didn't miss even once. My Pidgeot didn't either even though Ditto used Sand Attack a few times.Quote from the update:
- Sand Attack (does damage, effect?)
lick gets STAB, night shade does notI'm aware of that. Does night shade not work properly yet? it's supposed to do damage equal to the users current lvl. my issue was when I fought an Abra. I did a lot more damage with lick than I did with nightshade, but they should have both been nearly the same power. And no lick wasn't a critical hit cause the same thing happened a second time. I remember that nightshade was more powerful before the recent update too. Just making sure it's working as intended man. .-.
its on attack category 0Nope, no effect. Tried spaming Sand Attack on a Ditto and managed to hit atleast 5 times and the Ditto didn't miss even once. My Pidgeot didn't either even though Ditto used Sand Attack a few times.Quote from the update:
Tested Focus Energy + Rage combo (Criticals on stage 3=25% chance) on my Beedrill and here is the results: 5/30 attacks critically hit = 16,7% chance to crit. 8/50 attacks critically hit = 16% chance to crit. I would say that it is working since the base chance on stage 1 should be 6,25%. The results suggests that our Focus energy adds only +1 to crit stage (gen II and III version. Later on crit stage +2) since 16-17% is closer to stage 2 (12,5%) than stage 3 (25%). I would prefer boosting it up to +2. Base information was collected from bulbapedia.
- Focus Energy (effect?)