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Fixed List of wrong moves [0.27.1] Post the move bugs here!

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Xane

Pokémon Ranger
Contributor
Thanks for that. I thought perhaps it would be something like [tag]namehere[/tag], but i couldn't find anything like that in the bb codes in the help section.
 

shiny_mew

Trainer
also, growth raises both attack and special attack by one stage; and by two stages if used in the sun.
not in p3d, or at least, not yet. the version we had implemented was the gen2-4 version, that raises spattack by 1 stage, so that was the one i scripted up. you'll have to ask nils if we can have gen 5 growth, its his move pool, not mine

weather checking is sort of implemented it you want to make it act like gen 5, see synthesis.lua. it uses map weather not battle 'weather' effects, which aren't in yet!
i thought this game was going to use gen V moves and its effects :( but i guess it's ok, the game i s good anyways
 

snoe

Active Member
not in p3d, or at least, not yet. the version we had implemented was the gen2-4 version, that raises spattack by 1 stage, so that was the one i scripted up. you'll have to ask nils if we can have gen 5 growth, its his move pool, not mine

weather checking is sort of implemented it you want to make it act like gen 5, see synthesis.lua. it uses map weather not battle 'weather' effects, which aren't in yet!
i thought this game was going to use gen V moves and its effects :( but i guess it's ok, the game i s good anyways
the game is starting off with a gen 2 remake, as it gets more updated more content will be added. besides gen 2 is best gen jk
 

shiny_mew

Trainer
i thought this game was going to use gen V moves and its effects :( but i guess it's ok, the game i s good anyways
the game is starting off with a gen 2 remake, as it gets more updated more content will be added. besides gen 2 is best gen jk
don't you mean like a gen 4 remake of hg/ss? there are many moves from gen 3 and 4. but anyways to me gen 2 is my favorite(the best, if you want) because my first game was pokemon crystal and nostalgia and stuff(not saying other gens are bad since every new gen just makes the games better and more enjoyable).
 

snoe

Active Member
when i say gen 2 remake i dont mean the original G and S i mean SS and HG because of a gen 2 game remade with gen 4 added, so gen 2 remake sounds right to me. but i digress
 

Darkfire

Administrator
Administrator
P3D Developer
when i say gen 2 remake i dont mean the original G and S i mean SS and HG because of a gen 2 game remade with gen 4 added, so gen 2 remake sounds right to me. but i digress
You are more accurate to say gen 2 remakes
the entire thing will look like gen 2 and use gen 2 maps as the base(gen 4 is different mostly increasing the vertical changes)
also it is using gen 2 encounters and trainers more then gen 4
however it is using GEN 5 mechanics and movesets so......
 

DracoHouston

Kolben Developer
Contributor
the game is starting off with a gen 2 remake, as it gets more updated more content will be added. besides gen 2 is best gen jk
don't you mean like a gen 4 remake of hg/ss? there are many moves from gen 3 and 4. but anyways to me gen 2 is my favorite(the best, if you want) because my first game was pokemon crystal and nostalgia and stuff(not saying other gens are bad since every new gen just makes the games better and more enjoyable).
hg/ss is basically the nexus of all pokemon games. 2 continents in 1 game and a pokemon and move pool encompassing the first 4 gens. it owns
 

DragonsFate

Starting Trainer
I'm aware of that. Does night shade not work properly yet? it's supposed to do damage equal to the users current lvl. my issue was when I fought an Abra. I did a lot more damage with lick than I did with nightshade, but they should have both been nearly the same power. And no lick wasn't a critical hit cause the same thing happened a second time. I remember that nightshade was more powerful before the recent update too. Just making sure it's working as intended man. .-.
lick gets STAB, night shade does not
Ah, ok thanks for letting me know. I apologize for the confusion then -.- I'll be more careful in the future and be sure to look into these things.
 

DracoHouston

Kolben Developer
Contributor
last night i talked to nils about what we're going to do about this

from next update onwards attacks will not deal damage if set to the status 'category'. they will execute delegates if one exists. this should stop status moves dealing 1 damage and make the moves that have on hit effects just work.

sorry for the inconvenience this transition caused this week
 

snoe

Active Member
last night i talked to nils about what we're going to do about this

from next update onwards attacks will not deal damage if set to the status 'category'. they will execute delegates if one exists. this should stop status moves dealing 1 damage and make the moves that have on hit effects just work.

sorry for the inconvenience this transition caused this week
Just keep up the good work :D
 
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