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Goldenrod City

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Zelif

Starting Trainer
Just looking thru the post I a
Started messing with scripts. I think I'm starting to understand them now.
I'm not sure how to have it select what pokemon you want to rename, so he only renames the first one in your party.
@Action:RenamePokemon(0) // I assume this renames pokemon in position 1

So you can use:

Code:
@Text:Who would you like to rename?
[USER=5463]options[/USER]:1,2,3,4,5,6
:when:1
@Action:RenamePokemon(0)
:when:2
@Action:RenamePokemon(1)
:when:3
@Action:RenamePokemon(2)
:when:4
@Action:RenamePokemon(3)
:when:5
@Action:RenamePokemon(4)
:when:6
@Action:RenamePokemon(5)

Not sure if that would be a better way or not or if there is a script syntax for open pokemon widow then return a the number of the pokemon that was chosen. (would be a handy bit of scripting if not already added -hint to nilllzz)

EDIT: is there a command to get pokemon names? something like <pokename(0)> that would return the name of the pokemon in the first slot ?
 

Darkfire

Administrator
Administrator
P3D Developer
Do pokemon evolve at the same levels? My totodile evolved at level 18. Does that mean all the other pokemon evolve then
Totodile has always evolved at 18(its weird i know)
all gen 1-2 pokemon have their happiness, level, or item evolutions programmed in
you can see these in the last line of the .dat files for each pokemon
 

Katie

Starting Trainer
Hmm,that is confusing to me only because I am truly a new gamer with this. I never played before so I don't know that much bout each pokemon
 

Katie

Starting Trainer
could you tell me what level a jigglypuff, ekans, mareep, bellsprout and a geodude would need until they evolve?
There levels are below(What I have them at currently):
Jigglypuff: 14
Ekans: 11
Mareep: 13
Bellsprout: 15
Geodude: 18

I would appreciate it if anyone would be able to tell me what level these pokemon must reach until they evolve.
 
W

Whitney

Guest
could you tell me what level a jigglypuff, ekans, mareep, bellsprout and a geodude would need until they evolve?
There levels are below(What I have them at currently):
Jigglypuff: 14
Ekans: 11
Mareep: 13
Bellsprout: 15
Geodude: 18

I would appreciate it if anyone would be able to tell me what level these pokemon must reach until they evolve.
A question like this should go under Community Support :)

But just to answer: Ekans evolves at lvl. 22
Mareep evolves at lvl. 15
Bellsprout evolves at lvl. 21
Geodude evolves at lvl. 25

Jigglypuff evolves with a Moon Stone :)
 

Katie

Starting Trainer
Thanks, and I am sorry, I am new to this website as well, but what is a moon stone and how would I get one?
 

Shou Liengod

Active Member
Trusted Support
hmm, currently you cant get one. but you can edit your pokemon Manually in your Save Folder in the Party folder. you can do so by changed the ID number of the Pokemon and you will have that pokemon.
 

Shou Liengod

Active Member
Trusted Support
At Katie: if you cant do that, you can always go to 1yl, you can get a Moonstone there. and you cantransfer the Moonstone from there and into your Main Game uin Poke3D
 

Enethil

Community Support & Suggestions/Feedback Moderator
Donator
Trusted Support
Retired Mod
Yes, thanks Whitney. oh and we might see you today in Goldenrod Whitney.
its going to be one heck of a battle ^ ^
Oh you know it will be! I'm warning you -- I'm good! x)
Spamming milk drink & rollout is hardly what I call skill, It will be a pleasure to slaugther your team.
I would've impaled them with my 3 meter long sword, but meh, I'll give that honor to my pokemon.
 

Shou Liengod

Active Member
Trusted Support
Just looking thru the post I a
Started messing with scripts. I think I'm starting to understand them now.
I'm not sure how to have it select what pokemon you want to rename, so he only renames the first one in your party.
@Action:RenamePokemon(0) // I assume this renames pokemon in position 1

So you can use:

Code:
@Text:Who would you like to rename?
[USER=5463]options[/USER]:1,2,3,4,5,6
:when:1
@Action:RenamePokemon(0)
:when:2
@Action:RenamePokemon(1)
:when:3
@Action:RenamePokemon(2)
:when:4
@Action:RenamePokemon(3)
:when:5
@Action:RenamePokemon(4)
:when:6
@Action:RenamePokemon(5)

Not sure if that would be a better way or not or if there is a script syntax for open pokemon widow then return a the number of the pokemon that was chosen. (would be a handy bit of scripting if not already added -hint to nilllzz)

EDIT: is there a command to get pokemon names? something like <pokename(0)> that would return the name of the pokemon in the first slot ?
i'll keep that in mind. thanks~
 

Shou Liengod

Active Member
Trusted Support
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