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Goldenrod City

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Shou Liengod

Active Member
Trusted Support
thats what i was getting at. its changing locations on each button that is pressed. its yet to be implemented.
 

Splint

Champion
Elevator could be 1 map with cloned rooms each their own warp out block to each separate floor.

In the elevator room a script block at the button with a options menu depending on which option is chosen u get warped to one of the cloned rooms and a delay of a couple of seconds then add a text "Arrived at floor" well u get the point.

All the player has to do is then walk out the door

Later on when the sounds can be customized u can add in a elevator sound and trigger it trough the button script.
 

DracoHouston

Kolben Developer
Contributor
The elevator could be its own map containing exits on different levels, if that is possible.
we cant make the elvator move, yet. nor can we make the stuff outside the window the elevator would have move. we can't change warp block targets with script either. nilllzz will implement something to make it work, i'm sure. if not, i'll do it. i have ideas for moving entities at runtime
Elevator could be 1 map with cloned rooms each their own warp out block to each separate floor.

In the elevator room a script block at the button with a options menu depending on which option is chosen u get warped to one of the cloned rooms and a delay of a couple of seconds then add a text "Arrived at floor" well u get the point.

All the player has to do is then walk out the door

Later on when the sounds can be customized u can add in a elevator sound and trigger it trough the button script.
oh yeah, we could warp the player through a bunch of copies of the room in the same map, based on the script on the elevator attendant. could work
 

DemonBoy

Bug Catcher
Well I'm stuck.
I got some time to work on this again, so I tried to make the radio tower but I can't get it to look right.
it would help if I could rotate blocks by 0.5
 

DracoHouston

Kolben Developer
Contributor
Well I'm stuck.
I got some time to work on this again, so I tried to make the radio tower but I can't get it to look right.
it would help if I could rotate blocks by 0.5
yeah :( i've talked to nilllzz about that feature, we'll look at it some more
 

DemonBoy

Bug Catcher
Well either that or maybe one of those slanted (stair?) blocks on its side. I could probably make it a little nicer with one of those.
 

DracoHouston

Kolben Developer
Contributor
Well either that or maybe one of those slanted (stair?) blocks on its side. I could probably make it a little nicer with one of those.
maybe, but its quite simple to rotate them at any angle on all 3 axis, because that is how XNA and the engine store rotation. the map data can only give it 1 of 4 cardinal directions by design, it's something nilllzz will have to OK first, but if you can manipulate rotation with a vector you can do anything


(really old shot)
 

DemonBoy

Bug Catcher
DracoHouston
Being able to do something like that would be really helpful


also I got the regular house rooms, gym, and poke center all hooked up and done. They just need NPCs which I'm not sure how to work with.
I'm working on the bike shop and the Goldenrod dept store right now.

 

DemonBoy

Bug Catcher
Started messing with scripts. I think I'm starting to understand them now.



I'm not sure how to have it select what pokemon you want to rename, so he only renames the first one in your party.
 

neoman782

Fisherman
Don't forget the magnet train. It would be kind of silly to have the tracks over the docks in this game but no actual magnet train station.
 

DracoHouston

Kolben Developer
Contributor
DracoHouston
Being able to do something like that would be really helpful


also I got the regular house rooms, gym, and poke center all hooked up and done. They just need NPCs which I'm not sure how to work with.
I'm working on the bike shop and the Goldenrod dept store right now.

oh god dont use that wall i made a better one out of a screenshot of hg/ss goldenrod gym. its actually 4 textures so those walls gotta become individual blocks (just change one and it'll upgroup them)
 

DemonBoy

Bug Catcher
well i just lost everything do to the update.
I had a backup but the editor freezes when i try to use it.
oh, well i guess.
 
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