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Fixed [0.33.1] Some Bugs

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Tornado9797

Content Developer
P3D Developer
Global Moderator
I have found a good amount of bugs, mostly typos, in this new version:

1. The following NPC doesn't say her correct dialogue.
.2013-06-03_15.18.07.png
2. The following NPC doesn't say her correct dialogue.
.2013-06-03_15.18.17.png
3.The following Team Rocket Grunt has a small symbol in his dialogue that is not supposed to be there.
2013-06-03_15.18.30.png
4. The following Team Rocket Grunt has a capitalization error in his dialogue.
2013-06-03_15.18.48.png
5. The following Scientist has a capitalization error in his dialogue.
2013-06-03_15.19.09.png
6. The Team Rocket Grunt highlighted in the red circle on the map kills the music during battle.
2013-06-03_15.23.47.png
7. The Team Rocket Grunt highlighted in the red circle on the map doesn't have any dialogue before battle.
2013-06-03_15.24.25.png
8. The following Team Rocket Grunt has a blank dialogue after battle.
2013-06-03_15.40.47.png
9. The Card Key slot (once the Card Key is obtained) says "1" twice after normal dialogue before opening the sliding door.
2013-06-03_15.44.12.png
10. The following Team Rocket Grunt has a sentence error.
2013-06-03_15.45.13.png
11. Mary will crash the game upon speaking to her. Here's the error log:
Code:
Pokémon 3D has crashed!
---------------------------
 
System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Could not find file 'C:\Users\Cody\Desktop\Internet Explorer\Pokémon 3D\Pokemon\Scripts\radiotower\mary.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\Cody\Desktop\Internet Explorer\Pokémon 3D\Pokemon\Scripts\radiotower\mary.dat'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: WinIOError [
  Attributes: PrivateScope, Assembly, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: System.IO.__Error
  IsAbstract: False
  IsAssembly: True
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100679642
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.IO.__Error
  ]
 
StackTrace:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
  at System.IO.StreamReader..ctor(String path, Encoding encoding)
  at System.IO.File.InternalReadAllText(String path, Encoding encoding)
  at System.IO.File.ReadAllText(String path)
  at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay)
  at _2._5DHero.NPC.ActivateScript()
  at _2._5DHero.NPC.ClickFunction()
  at _2._5DHero.OverworldCamera.CheckEntity()
  at _2._5DHero.OverworldCamera.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
 
You should report this error.
 
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
12. It is possible to encounter a Wild Pokemon on a stair case (Likely places: Dark Cave, Burnt Tower), after exiting the battle you'll be on top of the middle of the stairs (would place image but out of image space)

That's all I know of right now, will find more once I recover my process (as Mary caused my file to revert back to my 0.32 save).
 

Mattyjames22

Dragon Tamer
I'll add to this I'v had an issuess lately where the music sometimes stops or doesn't start and to fix it I have to toggle the music off then back on. Also I can't find gastly in the sprout tower even thou it's night I've had this issue before and but I had fiddled with my clock so it was night and that didn't work I thought it was just that Darkfire what have I futzed up this time.
 

Mattyjames22

Dragon Tamer
Hem how about I check when the game actually thinks it is night not evening stupid me i didn't notice till i got to my offline save.
 

Darkfire

Administrator
Administrator
P3D Developer
ah hrm
night should be truely dark
the actual timings of it changes every season
during summer it starts at 2100 hours
during winter it stats at 1600
the others are between them
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Got another crash, this one was when I was opening my summary with middle click while a trainer was about to say something:
Code:
Pokémon 3D has crashed!
---------------------------
 
System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Unable to cast object of type '_2._5DHero.PokemonStatusScreen' to type '_2._5DHero.OverworldScreen'.
InnerException: NOTHING
BaseException: Unable to cast object of type '_2._5DHero.PokemonStatusScreen' to type '_2._5DHero.OverworldScreen'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: DoTrainerBattle [
  Attributes: PrivateScope, Private
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.ScriptV1
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100665660
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.ScriptV1
  ]
 
StackTrace:    at _2._5DHero.ScriptV1.DoTrainerBattle()
  at _2._5DHero.ScriptV1.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
 
You should report this error.
 
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
And another crash happened. Was talking to a Rocket on 4F:

Code:
Pokémon 3D has crashed!
---------------------------
 
System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Illegal characters in path.
InnerException: NOTHING
BaseException: Illegal characters in path.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: CheckInvalidPathChars [
  Attributes: PrivateScope, Assembly, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: System.IO.Path
  IsAbstract: False
  IsAssembly: True
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: False
  IsSecurityCritical: False
  IsSecuritySafeCritical: False
  IsSecurityTransparent: True
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100680203
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.IO.Path
  ]
 
StackTrace:    at System.IO.Path.CheckInvalidPathChars(String path)
  at System.IO.Path.GetFileName(String path)
  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
  at System.IO.StreamReader..ctor(String path, Encoding encoding)
  at System.IO.File.InternalReadAllText(String path, Encoding encoding)
  at System.IO.File.ReadAllText(String path)
  at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay)
  at _2._5DHero.NPC.ActivateScript()
  at _2._5DHero.NPC.ClickFunction()
  at _2._5DHero.OverworldCamera.CheckEntity()
  at _2._5DHero.OverworldCamera.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
 
You should report this error.
 
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
also, you don't get the rainbow wing after talking to the director of the radio station even though he says he is giving it to you
I was able to get the Rainbow Wing, maybe the sequence of answers you gave didn't result in that wing?
 

Mattyjames22

Dragon Tamer
The sky when battling in the Ilex forest is totally black and also the trees and what not are still grey in the into at violet city.
 

Fedde Tinga

Pokémon Ranger
Confirming some bugs I read here...
plus, in Online mode, if a Pokémon gets hit by selfdestruct and hits 0hp,
it stays alive for another turn (including exp. and an attack).
Happened with Kadabra, who got hit by Koffing
 
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