I have found a good amount of bugs, mostly typos, in this new version:
1. The following NPC doesn't say her correct dialogue.
.
2. The following NPC doesn't say her correct dialogue.
.
3.The following Team Rocket Grunt has a small symbol in his dialogue that is not supposed to be there.

4. The following Team Rocket Grunt has a capitalization error in his dialogue.

5. The following Scientist has a capitalization error in his dialogue.

6. The Team Rocket Grunt highlighted in the red circle on the map kills the music during battle.

7. The Team Rocket Grunt highlighted in the red circle on the map doesn't have any dialogue before battle.

8. The following Team Rocket Grunt has a blank dialogue after battle.

9. The Card Key slot (once the Card Key is obtained) says "1" twice after normal dialogue before opening the sliding door.

10. The following Team Rocket Grunt has a sentence error.

11. Mary will crash the game upon speaking to her. Here's the error log:
12. It is possible to encounter a Wild Pokemon on a stair case (Likely places: Dark Cave, Burnt Tower), after exiting the battle you'll be on top of the middle of the stairs (would place image but out of image space)
That's all I know of right now, will find more once I recover my process (as Mary caused my file to revert back to my 0.32 save).
1. The following NPC doesn't say her correct dialogue.
.

2. The following NPC doesn't say her correct dialogue.
.

3.The following Team Rocket Grunt has a small symbol in his dialogue that is not supposed to be there.

4. The following Team Rocket Grunt has a capitalization error in his dialogue.

5. The following Scientist has a capitalization error in his dialogue.

6. The Team Rocket Grunt highlighted in the red circle on the map kills the music during battle.

7. The Team Rocket Grunt highlighted in the red circle on the map doesn't have any dialogue before battle.

8. The following Team Rocket Grunt has a blank dialogue after battle.

9. The Card Key slot (once the Card Key is obtained) says "1" twice after normal dialogue before opening the sliding door.

10. The following Team Rocket Grunt has a sentence error.

11. Mary will crash the game upon speaking to her. Here's the error log:
Code:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft® Windows Vista™ Home Premium [6.0.6002.131072]
Decimal seperator: .
---------------------------
Here is further information:
Message: Could not find file 'C:\Users\Cody\Desktop\Internet Explorer\Pokémon 3D\Pokemon\Scripts\radiotower\mary.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\Cody\Desktop\Internet Explorer\Pokémon 3D\Pokemon\Scripts\radiotower\mary.dat'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: WinIOError [
Attributes: PrivateScope, Assembly, Static, HideBySig
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: System.IO.__Error
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100679642
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.IO.__Error
]
StackTrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path, Encoding encoding)
at System.IO.File.InternalReadAllText(String path, Encoding encoding)
at System.IO.File.ReadAllText(String path)
at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay)
at _2._5DHero.NPC.ActivateScript()
at _2._5DHero.NPC.ClickFunction()
at _2._5DHero.OverworldCamera.CheckEntity()
at _2._5DHero.OverworldCamera.Update()
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
That's all I know of right now, will find more once I recover my process (as Mary caused my file to revert back to my 0.32 save).