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  1. nilllzz

    Playing Pokemon 3D over LAN

    The "Official Server" is using a modded 0.45.1 server. The only change to it is the ability to communicate with the server status page.
  2. nilllzz

    Playing Pokemon 3D over LAN

    Er... your home internet? wat?
  3. nilllzz

    Playing Pokemon 3D over LAN

    That's just the initial package's connection speed. Don't worry about it, due to TCPs slow start, it might be inaccurate and is not representing the connection speed after the connection.
  4. nilllzz

    Add Drinks Machines on Kanto and Jotho

    The size of an item sprite in the game is 24x24 px. Since this is 22 px high, it should go through as an item sprite.
  5. nilllzz

    Not a bug 2 bugs

    Number 1 is a known bug and I don't have a way of fixing it right now. For the second bug, it's probably that the item was hidden. Try clicking where you've seen the Pokéball and you should receive the item.
  6. nilllzz

    GameMode Pokémon Universal 3D [Dead yea] [Deleted]

    UNIX encoding you say...
  7. nilllzz

    Cloud-like backup system

    You can just do backups to your external harddrives/USB sticks or something similar. The save files are just a few kb in size. You can also just .zip up the Saves folder and upload it to the cloud service you are using. Same with the ContentPack and GameMode folders. And as mentioned before: we...
  8. nilllzz

    more PC boxes

    You even have 29 boxes + the battle box.
  9. nilllzz

    Fixed [Indev 0.52.1] Miltank Other Than Moomoo Don't "Mooo!"

    This is not true. Since 0.47, actually most of those in Johto do.
  10. nilllzz

    Sort by name issue

    Not exactly... It's doing a text comparison, not an integer comparison. That means, it sorts the entire string "TM x". And this means, that it sorts every character in the string separately. For this example: 2 is smaller than 3, so it puts all items that start with "TM 12" before all items that...
  11. nilllzz

    Increase Frame Rate

    You are just letting the emulated CPU update cycle run as fast as possible on your computer... but this game doesn't use any emulated hardware. The FPS just indicates on what rate something gets rendered on your screen. So when it's running slower than 60 Hz, stuff gets rendered slower.
  12. nilllzz

    Fixed [Indev 0.49.1] Symbol Name Breeding Crash

    Fixed both issues.
  13. nilllzz

    Fixed [Indev 0.49.1] Symbol Name Breeding Crash

    It's not relevant for the crash, I will address that.
  14. nilllzz

    Fixed [Indev 0.49.1] Symbol Name Breeding Crash

    Welp, the "%" shouldn't be a possible character for any names. I will fix that.
  15. nilllzz

    Solved How to reset online profile.

    As a little addition, you need to save in the game in order to retain the reset. If you close the game after you pressed the button, the online profile won't reset (because the changes didn't upload form the server and you download the online profile once again when you restart the game).
  16. nilllzz

    Crash [Indev 0.49.1] Crashed when Saving!

    http://www.microsoft.com/en-us/download/details.aspx?id=17851 This is the thing you are looking for.
  17. nilllzz

    Crash [Indev 0.49.1] Crashed when Saving!

    It is working for his Windows 7, just saying, if someone wants to use the more than a decade old WIndows XP, you need to link the 4.0 Full instead of 4.5
  18. nilllzz

    Crash [Indev 0.49.1] Crashed when Saving!

    Just for future reference: Windows XP won't support the .Net framework 4.5, it does support the .Net framework 4.0 Full however, which includes the missing System.Web namespace as well. You can grab the Windows versions and installed .Net installations from the crash log.
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