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The server software doesn't require an update, it's still on protocol version 0.0.9. The official Pokémon3D game server didn't receive any updated software as well.
Offline mode would easily pose that opportunity, but anyways, I don't think those moves like Thunderwave are affected. I just didn't quite understand the argumentation why they would be.
Shield Dust is set up like this:
If a move has any secondary effect, like Inferno (burn) or Giga Drain (healing), then it won't trigger when used against a Pokémon with the Shield Dust ability.
The Shield Dust effect only applies when the move does damage, so moves like Thunder Wave are not...
Also, forgot to add: I confused the two values for "canrun" and "cancatch" in this version.
So if you want to test your script right now, use the opposing one from what you want to accomplish.
Hm weird, some other people also reported anomalies in their games, all of them had a Turkish system. There might be a problem with the localized version of the .net Framework.
Try installing this: http://www.microsoft.com/en-us/download/details.aspx?id=30653 and then try again.
I can't seem to find you on the server... But yeah, that person was either another player in the Elite 4 as well or it was a slight server miscommunication bug that let this player appear there. But it's not an actual NPC, that's why you couldn't interact with it.
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