Code:
Describe the bug you experienced here.
What I expected to happen:
...Beat the next trainer.
What actually happened:
...He walked out in front of me and killed my game D:
Steps to reproduce:
1. ...I think I was up to 9 on endless battle so I'm not sure if it was the pokemon he had or anything
(Add a crash log here if available and enclose it in the code tag with this button: [IMG]http://i.imgur.com/CuCcSuE.png[/IMG] )
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Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Missingno.
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Game information:
Pokémon 3D Indev version: 0.52 (85)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (469743)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: frontier\battletower\endless\choosetrainer; Line: 17
File Validation: True
Sandboxmode: False
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Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=frontier\battletower\arena.dat
UsedStrength=False
EntityCount=184
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System specifications:
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 12/22/2014 9:16:59 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.89 Gigabyte
Available logical processors: 4
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.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
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Graphics Card information:
[CardName(s): "Intel(R) HD Graphics Family; NVIDIA GeForce GT 745M "]
[CardRAM(s) : "2214592512; 2147483648"]
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Error information:
Message: Conversion from string "" to type 'Integer' is not valid.
InnerException: Input string was not in a correct format.
BaseException: Input string was not in a correct format.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.VisualBasic
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at net.Pokemon3D.Game.Pokemon.LoadDefinitions(Int32 Number, String AdditionalData)
at net.Pokemon3D.Game.Pokemon.GetPokemonByID(Int32 Number, String AdditionalData)
at net.Pokemon3D.Game.Pokemon.GetPokemonByID(Int32 Number)
at net.Pokemon3D.Game.FrontierSpawner.GetPokemon(Int32 level, Int32 pokemon_class, List`1 IDPreset)
at net.Pokemon3D.Game.Trainer.LoadTrainer(String[] Data)
at net.Pokemon3D.Game.Trainer..ctor(String TrainerFile)
at net.Pokemon3D.Game.ScriptCommander.DoBattle(String subClass)
at net.Pokemon3D.Game.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
at net.Pokemon3D.Game.ScriptV2.DoCommand()
at net.Pokemon3D.Game.ScriptV2.Update()
at net.Pokemon3D.Game.Script.Update()
at net.Pokemon3D.Game.ActionScript.Update()
at net.Pokemon3D.Game.OverworldScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
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Last edited by a moderator: