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Screen resolution

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DanielRTRD

Webmaster
Administrator
P3D Developer
Contributor
Elite Four
New screen resolution?

if the aspect ratio is constant, the texture coordinates could possibly scale to fit the new textures.By this I mean the length and width are the same ratio, like how 640x480 and 800x600 are both 4:3 aspect ratio resolutions. Lets say the routes.xnb is exactly 640x480, and the replacement texture is 1024x768 the texture coords have to be scaled to correspond to the same type of sheet but scaled up by 1.6.If the game knew what the multiplier is, and can change the texture info that comes from the map .dat files after they are read, it could handle this sort of automated texture swapping, probably. Only nilllzz can tell us for sure.
Yeah. And the screen resolution the game is running on now is 1280x960 if I am correct. And he should change it to 1280x720, because of recording gameplay and fitting to the screen.
 

DracoHouston

Kolben Developer
Contributor
New screen resolution?
Yeah. And the screen resolution the game is running on now is 1280x960 if I am correct. And he should change it to 1280x720, because of recording gameplay and fitting to the screen.
Haha, I wasn't talking about the reolution of the game, but the size of the textures :) The option to change resolution would be really nice though, I like all full screen games running at my monitor's native resolution so being able to set it to 1680x1050 (please don't laugh at my monitor :() would be great. People with 1920x1080 monitors could record 1080p video of the game. The videos of me playing in window mode that went through fraps, handbrake and youtube ended up being 480p on youtube. My UDK videos recorded at 1680x1050 usually process out to 720p at very least
 

Lunick

Dragon Tamer
Donator
I'm fine with what it is now but it might be useful to have it smaller than 1280x720 in Windowed mode so that people with those kind of monitors can actually run it without the screen clipping.

My resolution is 1366x768 (laptop resolution) and it seems to be windowed fine so I'm already assuming it's under 1280x720.

EDIT: @Draco, is that a 16:10 resolution?
 

DracoHouston

Kolben Developer
Contributor
I'm fine with what it is now but it might be useful to have it smaller than 1280x720 in Windowed mode so that people with those kind of monitors can actually run it without the screen clipping.

My resolution is 1366x768 (laptop resolution) and it seems to be windowed fine so I'm already assuming it's under 1280x720.

EDIT: @Draco, is that a 16:10 resolution?
Yes, handbrake and youtube seem to take care of the aspect ratio, but not only is it not a 16:9 resolution, it is smaller than 1920x1080 ("1080p") so that level of quality is forever out of my reach unless I get myself a new one.

I went shopping for a monitor to give my dad for his birthday or something a couple of years ago, intending to get him a 16:10 monitor like mine, but I couldn't find any. Guess they aren't as much of a thing anymore with TVs using 16:9. He got a 1080p monitor instead and after he had it set up I was kind of jealous :clown:

There should definitely be a resolution option for people with tiny screens that can't help it
 

Lunick

Dragon Tamer
Donator
I know I'm getting off topic here but I like 16:10 monitors because they are perfect for upscaling old DOS games.

Even though your resolution is smaller than 1080p, couldn't you just 'nicely' upscale it to 1080p or downscale it to 720p?
 

DracoHouston

Kolben Developer
Contributor
I know I'm getting off topic here but I like 16:10 monitors because they are perfect for upscaling old DOS games.

Even though your resolution is smaller than 1080p, couldn't you just 'nicely' upscale it to 1080p or downscale it to 720p?
I just let youtube downscale it to 720p, seems to work fine. Upscaling is possible but I don't see the point unless the lower res game footage is mixed with 1080p footage (like fancy intros you make in big, complicated programs that I'm not using) 16:10 is slightly taller which can be better for tall things like documents in word.

Unfortunately that height advantage doesn't often play into wide screen ready games. Lets say you have stracraft 2 running at 1920x1200, you will see less actual game area than if you are playing at 1920x1080 because it scales vertically, and 16:9 is wider than 16:10.
 

Creed

Bug Catcher
I was wandering about an option like size, you see I have a Hp Mini and it cuts off part of the game I was wandering if there was a way to get a full screen option that fits to like any screen type.
 

redash

Starting Trainer
could you consider use small maps for smallers resolutions?, like 800X600? or the popular 640X480?
 
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