New screen resolution?
Yeah. And the screen resolution the game is running on now is 1280x960 if I am correct. And he should change it to 1280x720, because of recording gameplay and fitting to the screen.if the aspect ratio is constant, the texture coordinates could possibly scale to fit the new textures.By this I mean the length and width are the same ratio, like how 640x480 and 800x600 are both 4:3 aspect ratio resolutions. Lets say the routes.xnb is exactly 640x480, and the replacement texture is 1024x768 the texture coords have to be scaled to correspond to the same type of sheet but scaled up by 1.6.If the game knew what the multiplier is, and can change the texture info that comes from the map .dat files after they are read, it could handle this sort of automated texture swapping, probably. Only nilllzz can tell us for sure.
