progamerscl
Trainer
After I had defeated Silver in the first rival battle, and the experience points were distributed, The game crashed, never changing songs from the victory theme, but after showing the overworld.
What I expected to happen:
Rival Text script to appear, and continue on as usual.
What actually happened:
Crash. Repeated this process many times to see if it was avoidable.
Steps to reproduce:
1. Run Mr. Pokémon errand
2. Meet Rival in Cherrygrove City
3. Defeat Rival
4. Crash
(Add a crash log here if available and enclose it in the code tag with this button:
)
What I expected to happen:
Rival Text script to appear, and continue on as usual.
What actually happened:
Crash. Repeated this process many times to see if it was avoidable.
Steps to reproduce:
1. Run Mr. Pokémon errand
2. Meet Rival in Cherrygrove City
3. Defeat Rival
4. Crash
(Add a crash log here if available and enclose it in the code tag with this button:
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// Missingno.
---------------------------------------------------------------------------------
A backup file was created here: 2014-07-31_03.16.09_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.49.1 (80)
Content Packs: {Anime Cries,Darkfires Music Pack,Pokémon Universal 3D}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: True
---------------------------------------------------------------------------------
Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=slowpokewell\slowpokewell1f.dat
UsedStrength=True
EntityCount=682
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Core architecture: 64 Bit
System time: 7/31/2014 3:16:09 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 3.91 Gigabyte
Available logical processors: 8
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50938
Full 4.5.50938
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "Intel(R) HD Graphics 3000"]
[CardRAM(s) : "1897236480"]
---------------------------------------------------------------------------------
Error information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at _2._5DHero.StrengthRock.ResultFunction(Int32 Result)
at _2._5DHero.ChooseBox.Update(Boolean RaiseClickEvent)
at _2._5DHero.ChooseBox.Update()
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.