AdamantBadger
Pokémon Ranger
"WHAT IS IT?"There's something coming along the next update that will help with that, I hope.
does @Darkfire know?
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"WHAT IS IT?"There's something coming along the next update that will help with that, I hope.
You are asking nilllzz if darkfire knows about a coming soon feature? A feature that only matters for gamemode makers?"WHAT IS IT?"
does @Darkfire know?
BECAUSE I WANNA MAKE A GAMEMODE!You are asking nilllzz if darkfire knows about a coming soon feature? A feature that only matters for gamemode makers?
Why do you even want to know that!?
Example? You know, if no one is reporting a bug, we can't fix it.Wow... One thing to really complain is that the :while: command really buggy... I cannot really use it with :if: or some other command together and it break the whole script.
version=2
:while:<Register.registered(System.options.YES)>=false
@Text.show(<Player.name>, don't you think it might be~a good idea to go see <Rival.name>?)
@Options.setcancelindex(1)
@Options.show(YES,NO)
:when:YES
@Text.show(PROF. BIRCH: Great!~<Rival.name> should be happy, too.)
@Register.register(System.options.YES)
:when:NO
@Text.show(PROF. BIRCH: Oh, don't be that way.~You should go meet my kid.)
:endwhen
:endwhile
@Text.show(Test end)
:end
I can confirm that :when breaks on the second loopAn example:
I am intending to loop the options until the player choose yes. But it can only be loop once then the script fails after trying "no" option.Code:version=2 :while:<Register.registered(System.options.YES)>=false @Text.show(<Player.name>, don't you think it might be~a good idea to go see <Rival.name>?) @Options.setcancelindex(1) @Options.show(YES,NO) :when:YES @Text.show(PROF. BIRCH: Great!~<Rival.name> should be happy, too.) @Register.register(System.options.YES) :when:NO @Text.show(PROF. BIRCH: Oh, don't be that way.~You should go meet my kid.) :endwhen :endwhile @Text.show(Test end) :end
Warning (20:29:33): ActionScript.vb: Illegal ":when" construct. Terminating execution.
It return such error since it can't loop this way...