i know theres a script that you can give Money to yourself, but i dont see anything that relates removing, meaning no way to "spend" money via custom events. i propose such a command to exist. unless it does, then the wiki is very vague about that.
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ah there we go. thank you Nillz for clearing that up.Use the same script with a negative amount.
@player.money(-100) will remove 100 Pokédollar.
I don't quite know what you are talking about. The only commands that change the skin are @player.wearskin and @player.setonlineskin.right, which was a bit vague in the description, which is why i said that.
another prime example is the wearskin command. however it involves the storeskin command (or whats its called), which was not explained till confronted the misunderstanding in a previous post.
the change skin part is a no brainer, but to revert back to your previous skin is the problem. it requires the storage command (which was not explained in the wiki) to revert back. this poses a problem on beginner gamemode creators when using different starter skins.I don't quite know what you are talking about. The only commands that change the skin are @player.wearskin and @player.setonlineskin.
It's most likely better documented in the script library.the change skin part is a no brainer, but to revert back to your previous skin is the problem. it requires the storage command (which was not explained in the wiki) to revert back. this poses a problem on beginner gamemode creators when using different starter skins.
Well, I don't really see how the new scripts are hard to handle. Maybe just because you don't know them.right, but stuff like this is kinda why im a bit effy on the new scripts, though its not hard to learn it. but the old scripts are more comfortable to handle then the new ones.
its my opinion anyway, but either way adjusting to the new scripts is a bit tricky, and the wiki doesn't explain much till i have to see examples being done via in-game and or discuss it with my fellow Poke3D players. i know its a handful to hear me moaning and whine about it hence your busy as is with Server upkeep, game development, and other stuff related to your own interest. its my part to adjust but thats all.
thanks for reading Nillz
"effy" doesn't equal bad. For more complex features, the syntax has to become more complex. But yeah, stuff like the Battle Factory in the game are now possible without adding specific constructs or commands, because the existing ones are really flexible.i agree, as i said its not hard to learn it. just a bit more effy to use. though theres alot you can do on it, but i guess i grown too much of the V1 Scripts.
There's something coming along the next update that will help with that, I hope.exactly. just hard getting usto, being so complex and all. but thanks for all the info.
oh? i suppose i speak for everyone, im looking forward to it ^ ^There's something coming along the next update that will help with that, I hope.