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Crash [Indev 0.46.1] Crash upon Certain Interactions

millionblackhot

Starting Trainer
it crashes when i do certain things like choose one of the starter pokemon , when i approach the farfetchd for that puzzle , and when prof. oak shows a pokemon in the intro i like the game alot it crashed before then didn't for a day or 2 and now does it again here's the crash report:
Code:
Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: NewGameScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Professional  [6.1.7600.0]
System time: 01/04/2014 21:05:58
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1803251712"]

---------------------------------------------------------------------------------

Error information:

Message: De objectverwijzing is niet op een exemplaar van een object ingesteld.
InnerException: NOTHING
BaseException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   bij _2._5DHero.SoundManager.PlayPokemonCry(Int32 Number, Single Pitch)
   bij _2._5DHero.Pokemon.PlayCry()
   bij _2._5DHero.NewGameScreen.UpdatePokemon()
   bij _2._5DHero.NewGameScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
it crashes when i do certain things like choose one of the starter pokemon , when i approach the farfetchd for that puzzle , and when prof. oak shows a pokemon in the intro i like the game alot it crashed before then didn't for a day or 2 and now does it again here's the crash report:

Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: NewGameScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Professional [6.1.7600.0]
System time: 01/04/2014 21:05:58
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1803251712"]

---------------------------------------------------------------------------------

Error information:

Message: De objectverwijzing is niet op een exemplaar van een object ingesteld.
InnerException: NOTHING
BaseException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

bij _2._5DHero.SoundManager.PlayPokemonCry(Int32 Number, Single Pitch)
bij _2._5DHero.Pokemon.PlayCry()
bij _2._5DHero.NewGameScreen.UpdatePokemon()
bij _2._5DHero.NewGameScreen.Update()
bij _2._5DHero.Basic.Update(GameTime gameTime)
bij _2._5DHero.DGame.Update(GameTime gameTime)
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bij Microsoft.Xna.Framework.Game.Run()
bij _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
While we appreciate you reporting this bug, we would appreciate it further if said crash log was placed within a Code Module (< > on the font menu).

As for the crash itself, unfortunately I cannot read the language in which it is presented.
 

millionblackhot

Starting Trainer
it's kinda hard to translate but it says the objectvieuw isn't set on an example of an object the message is even weird in my own language srry :p
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
it's kinda hard to translate but it says the objectvieuw isn't set on an example of an object the message is even weird in my own language srry :p
Ah okay, Object not set at a reference point is likely it then. Since I don't seem to be having this issue, perhaps you have corrupted files.

Try uninstalling and redownloading the game (You can take your Save folder and similar out of it before uninstalling to keep your Offline saves).
 
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