When I was selecting my online game save file, my game crashed.
Please don't tell me that my save file is corrupted again.
Code:
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows 7 Enterprise [6.1.7601.65536]
System time: 1-3-2014 0:32:55
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (190199)
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
File Validation: True
---------------------------
Here is further information:
Message: De gegeven sleutel is niet aanwezig in het woordenboek.
InnerException: NOTHING
BaseException: De gegeven sleutel is niet aanwezig in het woordenboek.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: get_Item [
Attributes: PrivateScope, Public, Final, Virtual, HideBySig, VtableLayoutMask, SpecialName
CallingConvention: Standard, HasThis
ContainsGenericParameters: True
DeclaringType: System.Collections.Generic.Dictionary`2[TKey,TValue]
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: True
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: True
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100671805
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.Collections.Generic.Dictionary`2[TKey,TValue]
]
CallStack: bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
bij _2._5DHero.Pokemon.GetPokemonByData(String InputData)
bij _2._5DHero.Player.LoadParty()
bij _2._5DHero.Player.LoadGame(String filePrefix)
bij _2._5DHero.MainMenuScreen.UpdateLoadGameJoltSaveMenu()
bij _2._5DHero.MainMenuScreen.Update()
bij _2._5DHero.Basic.Update(GameTime gameTime)
bij _2._5DHero.DGame.Update(GameTime gameTime)
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bij Microsoft.Xna.Framework.Game.Run()
bij _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Last edited: