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Crash [0.45.1] Crash while selecting online character

DionK

Starting Trainer
When I was selecting my online game save file, my game crashed.

Code:
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows 7 Enterprise  [6.1.7601.65536]
System time: 1-3-2014 0:32:55
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (190199)
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
File Validation: True
---------------------------

Here is further information:
Message: De gegeven sleutel is niet aanwezig in het woordenboek.
InnerException: NOTHING
BaseException: De gegeven sleutel is niet aanwezig in het woordenboek.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: get_Item [
   Attributes: PrivateScope, Public, Final, Virtual, HideBySig, VtableLayoutMask, SpecialName
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: True
   DeclaringType: System.Collections.Generic.Dictionary`2[TKey,TValue]
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: True
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: False
   IsSecuritySafeCritical: False
   IsSecurityTransparent: True
   IsSpecialName: True
   IsStatic: False
   IsVirtual: True
   MemberType: Method
   MetadataToken: 100671805
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.Collections.Generic.Dictionary`2[TKey,TValue]
   ]

CallStack:    bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   bij _2._5DHero.Pokemon.GetPokemonByData(String InputData)
   bij _2._5DHero.Player.LoadParty()
   bij _2._5DHero.Player.LoadGame(String filePrefix)
   bij _2._5DHero.MainMenuScreen.UpdateLoadGameJoltSaveMenu()
   bij _2._5DHero.MainMenuScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Please don't tell me that my save file is corrupted again.
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
When I was selecting my online game save file, my game chrashed.

Code:
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows 7 Enterprise  [6.1.7601.65536]
System time: 1-3-2014 0:32:55
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (190199)
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
File Validation: True
---------------------------

Here is further information:
Message: De gegeven sleutel is niet aanwezig in het woordenboek.
InnerException: NOTHING
BaseException: De gegeven sleutel is niet aanwezig in het woordenboek.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: get_Item [
   Attributes: PrivateScope, Public, Final, Virtual, HideBySig, VtableLayoutMask, SpecialName
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: True
   DeclaringType: System.Collections.Generic.Dictionary`2[TKey,TValue]
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: True
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: False
   IsSecuritySafeCritical: False
   IsSecurityTransparent: True
   IsSpecialName: True
   IsStatic: False
   IsVirtual: True
   MemberType: Method
   MetadataToken: 100671805
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.Collections.Generic.Dictionary`2[TKey,TValue]
   ]

CallStack:    bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   bij _2._5DHero.Pokemon.GetPokemonByData(String InputData)
   bij _2._5DHero.Player.LoadParty()
   bij _2._5DHero.Player.LoadGame(String filePrefix)
   bij _2._5DHero.MainMenuScreen.UpdateLoadGameJoltSaveMenu()
   bij _2._5DHero.MainMenuScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Please don't tell me that my save file is corrupted again.
This could possibly be a server display issue, but I cannot read the crash log unfortunately.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
This could possibly be a server display issue, but I cannot read the crash log unfortunately.
Code:
Message: De gegeven sleutel is niet aanwezig in het woordenboek.
Message: The given key is not available in the dictionary.

Whatever that means.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Code:
Message: De gegeven sleutel is niet aanwezig in het woordenboek.
Message: The given key is not available in the dictionary.

Whatever that means.
Yea, that sounds like some server list issue, maybe an invalid IP or name?
 

DionK

Starting Trainer
I don't know, most of the time it works fine. I thought this was a weird crash because this isn't the first time I got it. I also got it sometimes in my previous corrupted files. So I was kinda worried that this one was too.
 
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