SViper
Active Member
When I use Anime Cries and checking my Bulbasaur's and Charmander's Summary game Crashes, because of my Content Pack of Anime Cries. I do that in Pokemon Storage.
Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.45
Operating system: Microsoft Windows 8 Pro [6.2.9200.0]
System time: 2014-02-09 16:08:58
System language: Lithuanian (Lithuania)(LTH) / Loaded game language: en
Decimal seperator: ,
Content Packs: {Community Sprite Pack,Kira_Pro_Grafik_HD,BlueUI,Pokémon Reorchestrated Music Pack,HGSS Music Pack,Anime Cries}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37964)
Playing on Servers: TRUE (JLs Awesome 24/7 Server/54.201.241.154:15124)
Game environment: PokemonStatusScreen
Actionscript: No script running
---------------------------
Here is further information:
Message: The given key was not present in the dictionary.
InnerException: NOTHING
BaseException: The given key was not present in the dictionary.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: get_Item [
Attributes: PrivateScope, Public, Final, Virtual, HideBySig, VtableLayoutMask, SpecialName
CallingConvention: Standard, HasThis
ContainsGenericParameters: True
DeclaringType: System.Collections.Generic.Dictionary`2[TKey,TValue]
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: True
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: True
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100671764
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.Collections.Generic.Dictionary`2[TKey,TValue]
]
CallStack: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at _2._5DHero.SoundManager.GetSoundEffect(String Name)
at _2._5DHero.SoundManager.PlayPokemonCry(Int32 Number, Single Pitch)
at _2._5DHero.Pokemon.PlayCry()
at _2._5DHero.PokemonStatusScreen.ChangeTo()
at _2._5DHero.Basic.SetScreen(Screen newScreen)
at _2._5DHero.StorageSystemScreen.SummaryPokemon()
at _2._5DHero.StorageSystemScreen._Lambda$__129(MenuEntry a0)
at _2._5DHero.StorageSystemScreen.MenuEntry.Update(StorageSystemScreen s)
at _2._5DHero.StorageSystemScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.45
Operating system: Microsoft Windows 8 Pro [6.2.9200.0]
System time: 2014-02-09 16:07:56
System language: Lithuanian (Lithuania)(LTH) / Loaded game language: en
Decimal seperator: ,
Content Packs: {Community Sprite Pack,Kira_Pro_Grafik_HD,BlueUI,Pokémon Reorchestrated Music Pack,HGSS Music Pack,Anime Cries}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37964)
Playing on Servers: TRUE (JLs Awesome 24/7 Server/54.201.241.154:15124)
Game environment: PokemonStatusScreen
Actionscript: No script running
---------------------------
Here is further information:
Message: The given key was not present in the dictionary.
InnerException: NOTHING
BaseException: The given key was not present in the dictionary.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: get_Item [
Attributes: PrivateScope, Public, Final, Virtual, HideBySig, VtableLayoutMask, SpecialName
CallingConvention: Standard, HasThis
ContainsGenericParameters: True
DeclaringType: System.Collections.Generic.Dictionary`2[TKey,TValue]
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: True
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: True
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100671764
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.Collections.Generic.Dictionary`2[TKey,TValue]
]
CallStack: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at _2._5DHero.SoundManager.GetSoundEffect(String Name)
at _2._5DHero.SoundManager.PlayPokemonCry(Int32 Number, Single Pitch)
at _2._5DHero.Pokemon.PlayCry()
at _2._5DHero.PokemonStatusScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Last edited: