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Unable to reproduce Also pokemon gone..

Tornado9797

Content Developer
P3D Developer
Global Moderator
Code:
[URL='http://pokemon3d.net/forum/attachments/3929/?temp_hash=1e8c2ac4d2d9b8226b48284e970845d6']2014-01-19_21.33.09_crash.dat[/URL][code]
Erm... you post the contents of the crash report in the code module, not the actual file U.R.L.

Also please place a version number in your thread's title.

Code:
Kolben Games Crash Log V 1.1
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.42
Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 1/19/2014 9:33:10 PM
System language: ENU / Loaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Texture "C:\Users\acer\Desktop\Pokemon\Content\Textures\Emblem\route29.dat|0,route30.dat|1,route31.dat|0,route31.dat|1" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\acer\Desktop\Pokemon\Content\Textures\Emblem\route29.dat|0,route30.dat|1,route31.dat|0,route31.dat|1" not found!
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666858
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

CallStack:    at _2._5DHero.Textures.GetTexture(String Name)
  at _2._5DHero.GameJolt.Emblem.GetEmblemBackgroundTexture(String emblemName)
  at _2._5DHero.GameJolt.Emblem.Draw(String Name, String ID, Int32 Points, String Gender, String EmblemBackground, Vector2 Position, Int32 Size)
  at _2._5DHero.MainMenuScreen.DrawLoadGameJoltSaveMenu()
  at _2._5DHero.MainMenuScreen.Draw()
  at _2._5DHero.Basic.Draw()
  at _2._5DHero.DGame.Draw(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.DrawFrame()
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
it appears your encounter file is corrupted. Did you happen to alter it at all?
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
it appears your encounter file is corrupted. Did you happen to alter it at all?
Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
it appears your encounter file is corrupted. Did you happen to alter it at all?
Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.
I can assume that since the data was corrupted he was attempting to find something in the tall grass in the locations mentioned in the log when he crashed.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.
I can assume that since the data was corrupted he was attempting to find something in the tall grass in the locations mentioned in the log when he crashed.
Ok, firstly, bottom line, don't go altering any save file of any world you have made good progress on, create another world in offline mode and go wild with the scripting. That is how modders do it.
Secondly, since he was looking for something, all we can assume for now is that he has gone through the files and altered something. Unless he did something else, I am thinking he did alter something. But we need you to say whatever you did before the crash, absolutely everything, don't miss anything, even if it doesn't seem important.
 

Darkfire

Administrator
Administrator
P3D Developer
o_O
some how an npc register.....got into the emblems....idk how that happened....
but this had to be a user error since it isnt a GJ account...
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Have you done any modding or altering of any files? Cause this could only have happened if a user moved the file.
 

Kasegawa

Trainer
modding? i really didnt change anything there, except only changing wifi in the middle of downloading profile. whats script??
 
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