Kasegawa
Trainer
Code:
[URL='http://pokemon3d.net/forum/attachments/3929/?temp_hash=1e8c2ac4d2d9b8226b48284e970845d6']2014-01-19_21.33.09_crash.dat[/URL][code]
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[URL='http://pokemon3d.net/forum/attachments/3929/?temp_hash=1e8c2ac4d2d9b8226b48284e970845d6']2014-01-19_21.33.09_crash.dat[/URL][code]
Erm... you post the contents of the crash report in the code module, not the actual file U.R.L.Code:[URL='http://pokemon3d.net/forum/attachments/3929/?temp_hash=1e8c2ac4d2d9b8226b48284e970845d6']2014-01-19_21.33.09_crash.dat[/URL][code]
Kolben Games Crash Log V 1.1
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.42
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 1/19/2014 9:33:10 PM
System language: ENU / Loaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
---------------------------
Here is further information:
Message: Texture "C:\Users\acer\Desktop\Pokemon\Content\Textures\Emblem\route29.dat|0,route30.dat|1,route31.dat|0,route31.dat|1" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\acer\Desktop\Pokemon\Content\Textures\Emblem\route29.dat|0,route30.dat|1,route31.dat|0,route31.dat|1" not found!
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: GetTexture [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: _2._5DHero.Textures
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100666858
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.Textures
]
CallStack: at _2._5DHero.Textures.GetTexture(String Name)
at _2._5DHero.GameJolt.Emblem.GetEmblemBackgroundTexture(String emblemName)
at _2._5DHero.GameJolt.Emblem.Draw(String Name, String ID, Int32 Points, String Gender, String EmblemBackground, Vector2 Position, Int32 Size)
at _2._5DHero.MainMenuScreen.DrawLoadGameJoltSaveMenu()
at _2._5DHero.MainMenuScreen.Draw()
at _2._5DHero.Basic.Draw()
at _2._5DHero.DGame.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.it appears your encounter file is corrupted. Did you happen to alter it at all?
I can assume that since the data was corrupted he was attempting to find something in the tall grass in the locations mentioned in the log when he crashed.Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.it appears your encounter file is corrupted. Did you happen to alter it at all?
Ok, firstly, bottom line, don't go altering any save file of any world you have made good progress on, create another world in offline mode and go wild with the scripting. That is how modders do it.I can assume that since the data was corrupted he was attempting to find something in the tall grass in the locations mentioned in the log when he crashed.Also, where were you when you got this crash? What happened prior to it? We need a detailed description of what happened.