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While the pack is active, you need to trigger the @player.wearskin(Exemplary) script command. I find this easiest to do with the Shelf.dat file in the Scripts folder.so how do I get this to work?
version=2
@Text.show(It is full of~POKeMON goods.)
:end
version=2
@Text.show(Activating skin for~Exemplary...)
@player.wearskin(Exemplary)
:end
Read the rest of this update entry...Changelog for the Community Sprite Pack, version 1.2.3.1 (for use with Pokémon 3D Indev version 0.44.2):
* Replaced the HCSwagmar.png file with a newer variant.* Replaced the nvd.png file with a newer variant.
* Edited the contents of the info.dat file to match this current version of 1.2.3.1.
Yes, everyone else (who have already triggered their command) will look like their skins. The shelf thing triggers it for both you and everyone else online who happens to have the pack enabled.Interacting with shelves is only so you can see yourself, right?
Everyone else should already have their skins?
what exactly do you mean by "activatintg" the packThe shelf thing triggers it for both you and everyone else online who happens to have the pack enabled.
What add?could you add this to the next update possibly?
editedWhat add?could you add this to the next update possibly?
This is Silver?
YES!! the oldschool silver i played the original gold pokemon so, this is my child game xDDThis is Silver?