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Mod (Old) 1YL's BIGGEST Update to come!

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Prince Vade

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Retired Mod
Tell me what you guys think of this stuff for my mod?
Starters:
Poochyena - Drowzee - Tyrogue
Rival: (respectively)
Heracross - Pinsir - Ledian
IDK how I feel about them.
 

Darkfire

Administrator
Administrator
P3D Developer
maybe just do the first three and have your rival get the better one(like normal)
and maybe something different for dark type(no idea what though)
 

Prince Vade

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Retired Mod
maybe just do the first three and have your rival get the better one(like normal)
and maybe something different for dark type(no idea what though)
I don't understand what you mean in the first part.
And the dark type was a hard choice. I wanted the starters to be from different Gens, and there are on 3 stage evolutions for dark. So i had to go 2 stage. Then Poochyena popped up. Similar evolve level. Same evolve conditions. The only move (that I know of ) the he learns not supported is "Swagger" and he has decent stats. Only problem is with Heracross have a 4x type advantage and Mightyena having the lowest base stats out of the starters along with only haveing one gym leader to be strong against (in johto). So Dark would be the hardest choice.
 

Darkfire

Administrator
Administrator
P3D Developer
I'm saying maybe have the rival get tyrogue if you pick poocheyena, etc
and if you can find noone else it should work
also there are purlion and zoroark that could be done
i found a comparison chart thing that i used real fast look at it
 

Prince Vade

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Retired Mod
I'm saying maybe have the rival get tyrogue if you pick poocheyena, etc
and if you can find noone else it should work
also there are purlion and zoroark that could be done
i found a comparison chart thing that i used real fast look at it
I'm using that chart too ;)
There are actually 2 rival organizations in my mod. And the way you obtain the pokemon is weird.
So, instead of doing the traditional way I was just gonna make him have one of those bugs.
I don't want to use purrloin and zoroark because of the amount of unsupported moves, their generation (which I despise beyond comprehension) and Zoroark's stats are too high compared to the others and he is a psudo-legendary. I don't want to use Purrloin because the move thing and his move pool.
I am sure Nilllzz will change the move issue soon, but I still kinda want this to be a (max) gen 3 thing. Maybe include gen. 4 later on.
 

Prince Vade

Champion
Trusted Support
Retired Mod
I don't meant to hassle you and blow up your awesome thread here, but I require assistance.
I am having trouble getting NPC's into the game. Like adding them.
Also a bit of trouble with items. When I use
@GiveItem: 4,1
And test it out, the game crashes. :/
Also how do I edit item like labels?
For example: <playername> received the mystery egg! Put it in the keyitems pocket.
I want to insert a pokeball maybe with its name: Pokeball gift, and having it be put in the keyitems to be removed later.
Also, sine you've done it before. I cannot find how to edit the beginning skin selection.
And to finish off my list of crap I need help with: I need a Looker skin. Looker from Platinum ;)
 

Shou Liengod

Active Member
Trusted Support
I don't meant to hassle you and blow up your awesome thread here, but I require assistance.
I am having trouble getting NPC's into the game. Like adding them.
Also a bit of trouble with items. When I use
@GiveItem: 4,1
And test it out, the game crashes. :/
Also how do I edit item like labels?
For example: <playername> received the mystery egg! Put it in the keyitems pocket.
I want to insert a pokeball maybe with its name: Pokeball gift, and having it be put in the keyitems to be removed later.
Also, sine you've done it before. I cannot find how to edit the beginning skin selection.
And to finish off my list of crap I need help with: I need a Looker skin. Looker from Platinum ;)
Its @GiveItem:4,1
you cant have it spaced ^ ^

heres an example of how i did mine in Elm's Lab
thia ia only 2 pieces out of four. hope this helps :']

and key items like *Documents* arnt really key items. it doenst show up in the items bag. its only a (@Text:) script


:if:register(elm5)
:then
@Unregister:elm5
@Turn:4,3
@Move:4,2
@Turn:4,0
@Move:4,1
@Text:It Could Get Dangerous.*Take These Too!
@GiveItem:5,5
@GiveItem:9,5
@GiveItem:20,1
@Text:More Partners Will~Lead You To Success!
@Turn:4,2
@Move:4,1
@Turn:4,1
@Move:4,2
:endif

:if:register(elm_police)
:then
@Camera:position,1,1,2.5
@Unregister:elm_police
@Register:elm4
@Unregister:elm3
@Move:player,4
@Turn:5,3
@Turn:player,1
@Text:Hello, Im Checking~Anything Suspecious~In This Town.*Becareful now,~Johto Is Getting~Uneasy with Visiters*You Best Take care.*Good Day.
@Turn:5,2
@Turn:player,1
@Move:5,8
@NPC:remove(5)
@NPC:unregister(elmlab.dat|5|position|4,0,2)
@NPC:register(route30.dat|1|remove|1)
@NPC:register(route30.dat|2|remove|1)
@NPC:register(route30.dat|3|remove|1)
@NPC:register(route30.dat|5|position|8,0,31)
@Turn:player,2
@Text:Elm: I cant Believe~Its Getting Worse..
@Text:Elm: Well, I can assume that~<rivalname> has already told you~the details.
@Text:Elm: Let Me Have The Documents.
@Text:Handed the Test Documents
@Text:Elm: Oh?*This is Intresting...
@Text:Elm: Anyway Dont~Mind Me.*You Should Hurry!*Even If It Is a Rumor~We Dont Want them To Do~What Team Rocket Tried To Do.
@Text:Elm: Take this with you.
@Text:<playername> received~The PokeDex!
@Action:receivePokedex
@Text:Elm: With This~You Are Now~A Pokemon Trainer!
@Text:Elm: Good Luck <playername>!~I Hope You And <rivalname>~Will Get To~The Bottom Of This!
@Register:mom_talk
@Unregister:mom_adventure1
@Register:elm5
@Camera:reset,0
:endif
:end
 

Prince Vade

Champion
Trusted Support
Retired Mod
Its @GiveItem:4,1
you cant have it spaced ^ ^
Argh! Figures. Okay, its just text, I think I can manage that. And that was very helpful! Okay, but what about spawning an npc. Like I want you to enter violet city and then have an npc appear and confront you. Kinda like how mom does.
Only problem is when I start and register the script, the npc isn't there. It freezes movement like it should, but the npc doesn't show up.
And the part about being able to chose different skins from the start? :/
I am again, sorry for the hassle.
 

Shou Liengod

Active Member
Trusted Support
It involves both the (ScriptBlocks:) and the :mad:... Warp Commands and This here....
@NPC:register(route30.dat|1|remove|1)
@NPC:register(route30.dat|5|position|8,0,31)
or if reversed, Unregister
 
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