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Learning From The Best

Dastan

Pokémon Ranger
You have some to learn in the ways of bug reporting.
First of all, rename this thread to something of relevance. "Meh" means nothing to us.
Second of all, please put the version number used in the thread's title.
Third, please copy-paste the contents of your crash log into a code module. I have done it here for convenience:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.3a
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 10/27/2013 4:43:09 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_ecruteak\walk_script; Line: 16
---------------------------

Here is further information:
Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
InnerException: NOTHING
BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: ThrowArgumentOutOfRangeException [
  Attributes: PrivateScope, Assembly, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: System.ThrowHelper
  IsAbstract: False
  IsAssembly: True
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: False
  IsSecurityCritical: False
  IsSecuritySafeCritical: False
  IsSecurityTransparent: True
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100663885
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.ThrowHelper
  ]

StackTrace:    at System.ThrowHelper.ThrowArgumentOutOfRangeException()
  at System.Collections.Generic.List`1.get_Item(Int32 index)
  at _2._5DHero.ActionScript.ChooseIf(Boolean T)
  at _2._5DHero.ScriptV2.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
(In announcer voice)
AND THERE'S TORNADO WITH THE SAVE!!
 

MrHippocrit

Champion
Trusted Support
Retired Mod
You have some to learn in the ways of bug reporting.
First of all, rename this thread to something of relevance. "Meh" means nothing to us.
Second of all, please put the version number used in the thread's title.
Third, please copy-paste the contents of your crash log into a code module. I have done it here for convenience:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.3a
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 10/27/2013 4:43:09 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_ecruteak\walk_script; Line: 16
---------------------------

Here is further information:
Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
InnerException: NOTHING
BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: ThrowArgumentOutOfRangeException [
  Attributes: PrivateScope, Assembly, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: System.ThrowHelper
  IsAbstract: False
  IsAssembly: True
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: False
  IsSecurityCritical: False
  IsSecuritySafeCritical: False
  IsSecurityTransparent: True
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100663885
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.ThrowHelper
  ]

StackTrace:    at System.ThrowHelper.ThrowArgumentOutOfRangeException()
  at System.Collections.Generic.List`1.get_Item(Int32 index)
  at _2._5DHero.ActionScript.ChooseIf(Boolean T)
  at _2._5DHero.ScriptV2.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
(In announcer voice)
AND THERE'S TORNADO WITH THE SAVE!!
You know.... you shouldn't be doing this.... since it has no relevance to this thread or his post... One must keep the thread on-topic unless.... It is in Off-topic or a thread in which it is allowed to derail.
 

Dastan

Pokémon Ranger
(In announcer voice)
AND THERE'S TORNADO WITH THE SAVE!!
You know.... you shouldn't be doing this.... since it has no relevance to this thread or his post... One must keep the thread on-topic unless.... It is in Off-topic or a thread in which it is allowed to derail.
But I learned from the best..
(puppy dog eyes) How can you just go and tell me I can't?? you taught me.... :(
 

Dastan

Pokémon Ranger
And this will be the shortest thread in history of threads.. of all time...... ever....
 

Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
Thread title and prefix have been changed and this has been moved to Off Topic so I can actually comment on it.
You're both right. Random off-topic posts have no place in the Bugs forum AND Hippo does do it sometimes. It's ok though, it's really the only chance I get to use moderating powers. In other words, it keeps me from getting too bored.
 

Dastan

Pokémon Ranger
Thread title and prefix have been changed and this has been moved to Off Topic so I can actually comment on it.
You're both right. Random off-topic posts have no place in the Bugs forum AND Hippo does do it sometimes. It's ok though, it's really the only chance I get to use moderating powers. In other words, it keeps me from getting too bored.
OO sooo much poooooooowwwwwwweeeeerrrr,, now, what to do with it?
 

MrHippocrit

Champion
Trusted Support
Retired Mod
You know.... you shouldn't be doing this.... since it has no relevance to this thread or his post... One must keep the thread on-topic unless.... It is in Off-topic or a thread in which it is allowed to derail.
But I learned from the best..
(puppy dog eyes) How can you just go and tell me I can't?? you taught me.... :(
I NEVER TAUGHT ANYONE.
NOW BEGONE!
 
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