Dastan
Pokémon Ranger
(In announcer voice)You have some to learn in the ways of bug reporting.
First of all, rename this thread to something of relevance. "Meh" means nothing to us.
Second of all, please put the version number used in the thread's title.
Third, please copy-paste the contents of your crash log into a code module. I have done it here for convenience:
Code:Kolben Games Crash Log V 1.0 Pokémon 3D has crashed! --------------------------- System specifications: Pokémon 3D version: 0.38.3a Operating system: Microsoft Windows 8 [6.2.9200.0] System time: 10/27/2013 4:43:09 PM System language: ENU Decimal seperator: . Content Packs: {} Active GameMode: Pokemon 3D Operating online: FALSE Game environment: OverworldScreen Actionscript: Type: Script; Input: rival\rival_ecruteak\walk_script; Line: 16 --------------------------- Here is further information: Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index InnerException: NOTHING BaseException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index HelpLink: No helplink available. Data: System.Collections.ListDictionaryInternal Source: mscorlib TargetSite: Name: ThrowArgumentOutOfRangeException [ Attributes: PrivateScope, Assembly, Static, HideBySig CallingConvention: Standard ContainsGenericParameters: False DeclaringType: System.ThrowHelper IsAbstract: False IsAssembly: True IsConstructor: False IsFamily: False IsFamilyAndAssembly: False IsFamilyOrAssembly: False IsFinal: False IsGenericMethod: False IsGenericMethodDefinition: False IsHideBySig: True IsPrivate: False IsPublic: False IsSecurityCritical: False IsSecuritySafeCritical: False IsSecurityTransparent: True IsSpecialName: False IsStatic: True IsVirtual: False MemberType: Method MetadataToken: 100663885 MethodHandle: System.RuntimeMethodHandle Module: CommonLanguageRuntimeLibrary ReflectedType: System.ThrowHelper ] StackTrace: at System.ThrowHelper.ThrowArgumentOutOfRangeException() at System.Collections.Generic.List`1.get_Item(Int32 index) at _2._5DHero.ActionScript.ChooseIf(Boolean T) at _2._5DHero.ScriptV2.Update() at _2._5DHero.Script.Update() at _2._5DHero.ActionScript.Update() at _2._5DHero.OverworldScreen.Update() at _2._5DHero.Basic.Update(GameTime gameTime) at _2._5DHero.DGame.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at _2._5DHero.Program.Main(String[] args) You should report this error. Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
AND THERE'S TORNADO WITH THE SAVE!!