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Duplicate [v0.38.1]Route 34

SilverPhoenix

Pokémon Ranger
I ve seen another crash reporting thread about game crashing when you try to retrieve a pokemon from daycare or something, however mine crashes as soon as I head down from Goldenrod to Route 34. At the moment the map changes the crash happens. Here it is:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.1
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 19/10/2013 12:24:24 μμ
System language: ELL
Decimal seperator: ,
Content Packs: {Kira_Pro_Grafik_HD, DEHDMP}
Active GameMode: Pokemon 3D
Operating online: TRUE (49401)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare_pokemon; Line: 5
---------------------------

Here is further information:
Message: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666431
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

StackTrace:  σε _2._5DHero.Textures.GetTexture(String Name)
  σε _2._5DHero.NPC.SetupSprite(String UseTextureID)
  σε _2._5DHero.ScriptCommander.DoNPC(String subClass)
  σε _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
  σε _2._5DHero.ScriptV2.DoCommand()
  σε _2._5DHero.ScriptV2.Update()
  σε _2._5DHero.Script.Update()
  σε _2._5DHero.ActionScript.Update()
  σε _2._5DHero.OverworldScreen.Update()
  σε _2._5DHero.Basic.Update(GameTime gameTime)
  σε _2._5DHero.DGame.Update(GameTime gameTime)
  σε Microsoft.Xna.Framework.Game.Tick()
  σε Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  σε Microsoft.Xna.Framework.GameHost.OnIdle()
  σε Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  σε Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  σε System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  σε System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.Run(Form mainForm)
  σε Microsoft.Xna.Framework.WindowsGameHost.Run()
  σε Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  σε Microsoft.Xna.Framework.Game.Run()
  σε _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

SilverPhoenix

Pokémon Ranger
Actually Kira s content pack isn t the problem i disabled it and still get the crash each time i attempt to enter the route. Here is the crash report:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.1
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 19/10/2013 5:57:15 μμ
System language: ELL
Decimal seperator: ,
Content Packs: {DEHDMP}
Active GameMode: Pokemon 3D
Operating online: TRUE (49401)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare_pokemon; Line: 5
---------------------------

Here is further information:
Message: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666431
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

StackTrace:  σε _2._5DHero.Textures.GetTexture(String Name)
  σε _2._5DHero.NPC.SetupSprite(String UseTextureID)
  σε _2._5DHero.ScriptCommander.DoNPC(String subClass)
  σε _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
  σε _2._5DHero.ScriptV2.DoCommand()
  σε _2._5DHero.ScriptV2.Update()
  σε _2._5DHero.Script.Update()
  σε _2._5DHero.ActionScript.Update()
  σε _2._5DHero.OverworldScreen.Update()
  σε _2._5DHero.Basic.Update(GameTime gameTime)
  σε _2._5DHero.DGame.Update(GameTime gameTime)
  σε Microsoft.Xna.Framework.Game.Tick()
  σε Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  σε Microsoft.Xna.Framework.GameHost.OnIdle()
  σε Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  σε Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  σε System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  σε System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.Run(Form mainForm)
  σε Microsoft.Xna.Framework.WindowsGameHost.Run()
  σε Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  σε Microsoft.Xna.Framework.Game.Run()
  σε _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
Odd. The crash report states a texture is missing so I'm surprised that didn't work.
Try disabling your music pack too, it may tie into it.
 

SilverPhoenix

Pokémon Ranger
Well i had one ditto in the daycare since before the update. Maybe the ditto file is missing or something, cause if you look in the crash log it says this
\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
But still ditto isn t number 0. Maybe I got a missingno or something :p
Anyway I don t have any 0 file in my normal folder. Nobody else have the same problem? Try putting a ditto and exiting the road and entering again. Don t save if you do it.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
I think this isn't an issue regarding the texture pack. (Would be great if it was, though.)
The Daycare shows your Pokemon in the yard and they are the issue.
 

SilverPhoenix

Pokémon Ranger
Maybe he only deposited 1 Pokémon in the Day Care and the game is trying to load the second?
I did have one pokemon in Daycare only. A ditto. Maybe what Tornado suggested is true. The number 0 in binary system after all shows the lack of something the FALSE. It is possible that the system wants 2 pokemon and me having 1 results in an error.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
The game is trying to load the overworld sprites but they can't because it is set to 0.
You'd need to find a way to get it to the right number.
 

SilverPhoenix

Pokémon Ranger
So I created a file 0.xnb just for the fun of it and now i can enter the route perfectly. lol
There you go. xD
A temp fix.
My ditto is there but it doesn t appear in the yard( I don t really care). I want to try to withdraw it and deposit it again, maybe since it s been 2 updates since I left it there to rot, i mean to grow, if i do it now it won t cause problems even if i delete the 0.xnb. But i have only 2100 money and I need 2700 to get it back xD i m poor.
 
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