SilverPhoenix
Pokémon Ranger
I ve seen another crash reporting thread about game crashing when you try to retrieve a pokemon from daycare or something, however mine crashes as soon as I head down from Goldenrod to Route 34. At the moment the map changes the crash happens. Here it is:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.38.1
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
System time: 19/10/2013 12:24:24 μμ
System language: ELL
Decimal seperator: ,
Content Packs: {Kira_Pro_Grafik_HD, DEHDMP}
Active GameMode: Pokemon 3D
Operating online: TRUE (49401)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare_pokemon; Line: 5
---------------------------
Here is further information:
Message: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\Paris\Desktop\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: _2._5DHero.Textures
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100666431
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.Textures
]
StackTrace: σε _2._5DHero.Textures.GetTexture(String Name)
σε _2._5DHero.NPC.SetupSprite(String UseTextureID)
σε _2._5DHero.ScriptCommander.DoNPC(String subClass)
σε _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
σε _2._5DHero.ScriptV2.DoCommand()
σε _2._5DHero.ScriptV2.Update()
σε _2._5DHero.Script.Update()
σε _2._5DHero.ActionScript.Update()
σε _2._5DHero.OverworldScreen.Update()
σε _2._5DHero.Basic.Update(GameTime gameTime)
σε _2._5DHero.DGame.Update(GameTime gameTime)
σε Microsoft.Xna.Framework.Game.Tick()
σε Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
σε Microsoft.Xna.Framework.GameHost.OnIdle()
σε Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
σε Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
σε System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
σε System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
σε System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
σε System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
σε System.Windows.Forms.Application.Run(Form mainForm)
σε Microsoft.Xna.Framework.WindowsGameHost.Run()
σε Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
σε Microsoft.Xna.Framework.Game.Run()
σε _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.