May 18, 2014 at 1:14 PM - TorbenC: So it's more of a catch 22, arguing is pointless.
May 18, 2014 at 1:15 PM - nilllzz: Oh hey Torben
May 18, 2014 at 1:15 PM - nilllzz: havent seen you in a while
May 18, 2014 at 1:15 PM - TorbenC: Ahoy Nilllzz!
May 18, 2014 at 1:15 PM - TorbenC: Nice to see you too.
May 18, 2014 at 1:16 PM - TorbenC: What are you up to?
May 18, 2014 at 1:16 PM - nilllzz: doing some little improvements to the overall experience of the game
May 18, 2014 at 1:17 PM - nilllzz: mostly sounds
May 18, 2014 at 1:17 PM - nilllzz: I added a bunch again
May 18, 2014 at 1:17 PM - TorbenC: I saw that
May 18, 2014 at 1:17 PM - TorbenC: That's awesome.
May 18, 2014 at 1:18 PM - nilllzz: well I mean after those in the twitter post
May 18, 2014 at 1:18 PM - TorbenC: I was just talking to MrHippocrit about the engine and such earlier.
May 18, 2014 at 1:18 PM - TorbenC: Oh cool
May 18, 2014 at 1:18 PM - nilllzz: what about the engine?
May 18, 2014 at 1:18 PM - nilllzz: apart from that its crappy
May 18, 2014 at 1:18 PM - MrHippocrit: How many thousand lines are you at right now?
May 18, 2014 at 1:19 PM - TorbenC: Ha ha, nah I have been getting curious about inner workings again.
May 18, 2014 at 1:19 PM - nilllzz: the code alone?
May 18, 2014 at 1:21 PM - TorbenC: We discussed how it's closed source, I was wondering if that is because of what happened to that Pokemon MMO a while back or if it was because of the multiplayer capabilities and not wanting that info to get out/go through the effort of removing it from source for open source release (that's my new assumption).
May 18, 2014 at 1:21 PM - TorbenC: Then we discussed the combat system, he mentioned you didn't like working on it
May 18, 2014 at 1:21 PM - nilllzz: what happened to PokeMMO?
May 18, 2014 at 1:22 PM - TorbenC: Not that one, a different one
May 18, 2014 at 1:22 PM - TorbenC: A long while ago
May 18, 2014 at 1:22 PM - jianmingyong: nilllzz, did you plan to add sound effect for textboxes?
May 18, 2014 at 1:22 PM - TorbenC: Shut down, they didn't take any money but they were the only open source mmo for Pokemon at the time (all others are still fine but they are closed source)
May 18, 2014 at 1:23 PM - nilllzz: shut down by nintendo?
May 18, 2014 at 1:23 PM - TorbenC: Yeah
May 18, 2014 at 1:24 PM - nilllzz: well, the reason I dont want to open source right now is the multiplayer aspect as you guessed
May 18, 2014 at 1:24 PM - nilllzz: but I also dont know why I would do the open source thing
May 18, 2014 at 1:25 PM - TorbenC: Open source greatly helps the community, it allows for future code maintenence, expansion, optimization and not to mention it offers great educational value.
May 18, 2014 at 1:26 PM - nilllzz: I can understand the educational thing, of course
May 18, 2014 at 1:26 PM - nilllzz: but I dont know how others would benefit from it otherwise
May 18, 2014 at 1:27 PM - TorbenC: Perhaps not the general users, until modifications were made by 3rd party programmers, but eh.
May 18, 2014 at 1:28 PM - nilllzz: well, P3D supports ContentPack and GameModes
May 18, 2014 at 1:15 PM - nilllzz: Oh hey Torben
May 18, 2014 at 1:15 PM - nilllzz: havent seen you in a while
May 18, 2014 at 1:15 PM - TorbenC: Ahoy Nilllzz!
May 18, 2014 at 1:15 PM - TorbenC: Nice to see you too.
May 18, 2014 at 1:16 PM - TorbenC: What are you up to?
May 18, 2014 at 1:16 PM - nilllzz: doing some little improvements to the overall experience of the game
May 18, 2014 at 1:17 PM - nilllzz: mostly sounds
May 18, 2014 at 1:17 PM - nilllzz: I added a bunch again
May 18, 2014 at 1:17 PM - TorbenC: I saw that
May 18, 2014 at 1:17 PM - TorbenC: That's awesome.
May 18, 2014 at 1:18 PM - nilllzz: well I mean after those in the twitter post
May 18, 2014 at 1:18 PM - TorbenC: I was just talking to MrHippocrit about the engine and such earlier.
May 18, 2014 at 1:18 PM - TorbenC: Oh cool
May 18, 2014 at 1:18 PM - nilllzz: what about the engine?
May 18, 2014 at 1:18 PM - nilllzz: apart from that its crappy
May 18, 2014 at 1:18 PM - MrHippocrit: How many thousand lines are you at right now?
May 18, 2014 at 1:19 PM - TorbenC: Ha ha, nah I have been getting curious about inner workings again.
May 18, 2014 at 1:19 PM - nilllzz: the code alone?
May 18, 2014 at 1:21 PM - TorbenC: We discussed how it's closed source, I was wondering if that is because of what happened to that Pokemon MMO a while back or if it was because of the multiplayer capabilities and not wanting that info to get out/go through the effort of removing it from source for open source release (that's my new assumption).
May 18, 2014 at 1:21 PM - TorbenC: Then we discussed the combat system, he mentioned you didn't like working on it
May 18, 2014 at 1:21 PM - nilllzz: what happened to PokeMMO?
May 18, 2014 at 1:22 PM - TorbenC: Not that one, a different one
May 18, 2014 at 1:22 PM - TorbenC: A long while ago
May 18, 2014 at 1:22 PM - jianmingyong: nilllzz, did you plan to add sound effect for textboxes?
May 18, 2014 at 1:22 PM - TorbenC: Shut down, they didn't take any money but they were the only open source mmo for Pokemon at the time (all others are still fine but they are closed source)
May 18, 2014 at 1:23 PM - nilllzz: shut down by nintendo?
May 18, 2014 at 1:23 PM - TorbenC: Yeah
May 18, 2014 at 1:24 PM - nilllzz: well, the reason I dont want to open source right now is the multiplayer aspect as you guessed
May 18, 2014 at 1:24 PM - nilllzz: but I also dont know why I would do the open source thing
May 18, 2014 at 1:25 PM - TorbenC: Open source greatly helps the community, it allows for future code maintenence, expansion, optimization and not to mention it offers great educational value.
May 18, 2014 at 1:26 PM - nilllzz: I can understand the educational thing, of course
May 18, 2014 at 1:26 PM - nilllzz: but I dont know how others would benefit from it otherwise
May 18, 2014 at 1:27 PM - TorbenC: Perhaps not the general users, until modifications were made by 3rd party programmers, but eh.
May 18, 2014 at 1:28 PM - nilllzz: well, P3D supports ContentPack and GameModes