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Make Ride stronger

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Nomz

Bug Catcher
Oh good lord... I didn't even check lol, I completely forgot about it once I started playing too XD.
 

Naturemon

Dragon Tamer
I honestly think it needs better accuracy, because although it's not meant to be strong, it's taking up a move for one of my Pokemon so it should at least be useful in battle.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
I honestly think it needs better accuracy, because although it's not meant to be strong, it's taking up a move for one of my Pokemon so it should at least be useful in battle.
HM-slaves, they are called like that for a reason. :p
 

Naturemon

Dragon Tamer
I honestly think it needs better accuracy, because although it's not meant to be strong, it's taking up a move for one of my Pokemon so it should at least be useful in battle.
HM-slaves, they are called like that for a reason. :p
I don't like carrying around a Pokemon that would be useless for battle. If the chance arises for my Pokemon that would be in that space to fight I don't want to lose that exp. The only moves I don't teach my Pokemon that are HMs are Rock Smash, Whirlpool, and Cut. Ride has potential, even 95 accuracy would be fine.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
HM-slaves, they are called like that for a reason. :p
I don't like carrying around a Pokemon that would be useless for battle. If the chance arises for my Pokemon that would be in that space to fight I don't want to lose that exp. The only moves I don't teach my Pokemon that are HMs are Rock Smash, Whirlpool, and Cut. Ride has potential, even 95 accuracy would be fine.
I usually have an HM slave with me unless I am going to have some really harsh battles and 90% that is not the case. My other 4 or 5 Pokémon are usually enough to deal with whatever stands before me. Heck, right now only 1 Pokémon is enough to beat everything else.
 

Naturemon

Dragon Tamer
I don't like carrying around a Pokemon that would be useless for battle. If the chance arises for my Pokemon that would be in that space to fight I don't want to lose that exp. The only moves I don't teach my Pokemon that are HMs are Rock Smash, Whirlpool, and Cut. Ride has potential, even 95 accuracy would be fine.
I usually have an HM slave with me unless I am going to have some really harsh battles and 90% that is not the case. My other 4 or 5 Pokémon are usually enough to deal with whatever stands before me. Heck, right now only 1 Pokémon is enough to beat everything else.
I'm not saying it's difficult for me to make it through without all six slots, I can easily use one pokemon to make it through pretty much the entire game, I like to fight trainers with the pokemon that would have a type advantage for easy exp though since it's far easier than grinding on wild pokemon.

Edit: I'd also like to point out that Ride cannot be taught to very many pokemon, and the ones that can learn it don't make very good HM slaves and make far better team members, some of them are meh but most aren't very viable at all for this, unless you're turning your starter into the slave like abovo did.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
I don't use Arcanine, Arcanine looks great. Imma ride that beast.
That's like wasting a Space...
I usually have an HM slave with me unless I am going to have some really harsh battles and 90% that is not the case. My other 4 or 5 Pokémon are usually enough to deal with whatever stands before me. Heck, right now only 1 Pokémon is enough to beat everything else.
 

Nyves

Dragon Tamer
Donator
Make it like:
120 power
100 accuracy
5 PP
Recoil/Lower's user Attack and Sp. Def.

I'm suggesting this because for me it looks like a powerful move with a drawback, we also need a really Strong fighting-type move because there's no move tutor for Superpower and Dynamicpunch has horrible accuracy and only Machamp would use it.
That is so impractical. Ride is just an HM. HMs aren't meant to be easily accessible uber moves. It's already pretty powerful and if anything, Ride should just raise the speed of the user or something.
 

abovo

Pokémon Ranger
Donator
Make it like:
120 power
100 accuracy
5 PP
Recoil/Lower's user Attack and Sp. Def.

I'm suggesting this because for me it looks like a powerful move with a drawback, we also need a really Strong fighting-type move because there's no move tutor for Superpower and Dynamicpunch has horrible accuracy and only Machamp would use it.
That is so impractical. Ride is just an HM. HMs aren't meant to be easily accessible uber moves. It's already pretty powerful and if anything, Ride should just raise the speed of the user or something.
That's what i said, but noooo.:sour:
 
Make it like:
120 power
100 accuracy
5 PP
Recoil/Lower's user Attack and Sp. Def.

I'm suggesting this because for me it looks like a powerful move with a drawback, we also need a really Strong fighting-type move because there's no move tutor for Superpower and Dynamicpunch has horrible accuracy and only Machamp would use it.
That is so impractical. Ride is just an HM. HMs aren't meant to be easily accessible uber moves. It's already pretty powerful and if anything, Ride should just raise the speed of the user or something.
I've made a weaker version in another post...
 
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