Ernstein0
Trainer
Code:
Pokémon 3D has crashed!
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System specifications:
Pokémon 3D version: 0.34
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Decimal seperator: .
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Here is further information:
Message: A previous Draw call threw an unhandled exception. See InnerException for details.
InnerException: Begin cannot be called again until End has been successfully called.
BaseException: Begin cannot be called again until End has been successfully called.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.Xna.Framework.Game
TargetSite: Name: RunOneFrame [
Attributes: PrivateScope, Assembly, Virtual, HideBySig, CheckAccessOnOverride
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: Microsoft.Xna.Framework.WindowsGameHost
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100663706
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.Xna.Framework.Game.dll
ReflectedType: Microsoft.Xna.Framework.WindowsGameHost
]
StackTrace: en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.Run(Form mainForm)
en Microsoft.Xna.Framework.WindowsGameHost.Run()
en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
en Microsoft.Xna.Framework.Game.Run()
en _2._5DHero.Program.Main(String[] args)
i sent my pokemon and the paused to browse some messages i got, i left the game paused and minimized for almost 5 or 6 minutes and then i heard a notification, the game had crashed, so i came to report it
it's my first time reporting an error so sorry for any inconvinence and bad english
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