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Silver's Soul

GameMode Silver's Soul 0.70

No permission to download

puisgy

Starting Trainer
dont start:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.65536]
System time: 15/12/2013 10:37:02
System language: PTB Loaded language: en
Decimal seperator: ,
Content Packs: {BlueUI, Final Fantasy Pokemon 3D, Kira_Pro_Grafik_HD}
Active GameMode: Pokemon Silver's Soul
Operating online: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Texture "D:\PC\Pokemon 3D\Pokemon\Content\Pokemon\Sprites\Aron" not found!
InnerException: NOTHING
BaseException: Texture "D:\PC\Pokemon 3D\Pokemon\Content\Pokemon\Sprites\Aron" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666583
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

StackTrace:  at _2._5DHero.Textures.GetTexture(String Name, Rectangle r, String TexturePath)
  at _2._5DHero.Pokemon.GetTexture(Int32 index)
  at _2._5DHero.Pokemon.GetImage(Boolean FrontView)
  at _2._5DHero.NewGameScreen..ctor()
  at _2._5DHero.MainMenuScreen.AcceptGameMode()
  at _2._5DHero.MainMenuScreen.UpdateNewGameMenu()
  at _2._5DHero.MainMenuScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Darkfire

Administrator
Administrator
P3D Developer
I am currently not supporting the game mode while I work on the main game
I can tell you that it will begin to work like normal as more pokemon are added to the main game
since Aron isnt in the main game it crashes Silver's Soul
 

Darkfire

Administrator
Administrator
P3D Developer
I have stopped supporting silver's soul for the time being
i am sure alot of things might cause crashes
 
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