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Sphax PureBDCraft [128x]

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DracoHouston

Kolben Developer
Contributor
I did but i dont know how to replace Routes with 8xRoutes..i tried those lines but nothing happened
in the starting cities.

Textures\Routes|0,0,16,16|Textures\8xRoutes|0,0,16,16
Textures\Routes|0,64,32,32|Textures\8xRoutes|64,0,64,64
Textures\Routes|80,48,16,16|Textures\8xRoutes|128,0,64,64
Textures\Routes|80,48,16,8|Textures\8xRoutes|128,0,64,32
Textures\Routes|32,80,16,16|Textures\8xRoutes|0,0,64,64
Textures\Routes|32,64,16,16|Textures\8xRoutes|192,0,64,64
Textures\Routes|128,80,16,16|Textures\8xRoutes|0,64,64,64
i just tried it and it isnt working either, what the hell :|

nilllzz you broke something :(
 

Nai Konan

Starting Trainer
Well im dumb for this coding..im even not a professional Mugen coder so i guess this far i can go. :/
 

DracoHouston

Kolben Developer
Contributor
Well im dumb for this coding..im even not a professional Mugen coder so i guess this far i can go. :/
dont worry about it mate, its clearly not working. but thats how you're supposed to to texture packs. now i guess we wait to find out why its not working
 

Nai Konan

Starting Trainer
if i can find the 3 water textures(1 small, 2 long) cordinates from Routes and from 8xRoutes than i can change them! the bad thing is i dont know those 3+3 cordinate

edit: no thats not gonna work..i get a whole list of exceptions from Kita x8 pack so theres no way im wrong..the engine cant handle it.
http://justpaste.it/29hx
 

Liamash3

Dragon Tamer
Donator
Nai Konan
Don't suppose you make Minecraft texture packs too? The name seems similar to a pack I saw on the forums there once...
As for the pack itself, I like the pictures :)
The gravel and stony houses are awesome!
 

Nai Konan

Starting Trainer
Nai Konan
Don't suppose you make Minecraft texture packs too? The name seems similar to a pack I saw on the forums there once...
As for the pack itself, I like the pictures :)
The gravel and stony houses are awesome!
Well..i did lot of minecraft project before titled 'GS-Edition" which means modded minecraft versions.
My last project has lot of modern weapons and wehicles and few extras, but i guess thats based on 1.2.5 which is pretty old now. After that i only did two HD version which means HD effects and liquid reflective water system.

The reason i wont continue working on my minecraft GS-Editions or on custom texture packs is..Notch update minecraft to fast, and i just cant follow that fast update speed it makes me really tired.
Mainly because i had other projects like MUGEN's, ZEQ2-Lite and i did Hungarian localization for Dont Starve(not public yet).


DracoHouston

I had strange..and weird news for you.
-I was started Pokemon3D, for testing..than i was pushed the LOAD button and i loaded my savegame but before its fully loaded, i was clicked on the Windows-sound icon on the taskbar because i was wanted to mute the game for a sec.
-Than i was seen a strange thing..the water texture. -,- it was my modified water texture..but!..but..after i went to the game by pressing CONTINUE button, the water texture changed back..to the low-resolution version..
So! If this strange pause option can show the texture for a while..that mean the pause option make some strange effect on the game..if we can find out what maybe we can enable somehow that 128x water texture since i really wanna do that..
 

Darkfire

Administrator
Administrator
P3D Developer
the OriQual texture pack edits the water so it has to be editable somehow
 

Darkfire

Administrator
Administrator
P3D Developer
Oh it just does complete replacement of all of the files right?

I guess then the issue is with exceptions.dat no longer working(the maker of oriqual is working on a higher res pack and i think was having similar issues)
 

DracoHouston

Kolben Developer
Contributor
if i can find the 3 water textures(1 small, 2 long) cordinates from Routes and from 8xRoutes than i can change them! the bad thing is i dont know those 3+3 cordinate

edit: no thats not gonna work..i get a whole list of exceptions from Kita x8 pack so theres no way im wrong..the engine cant handle it.
http://justpaste.it/29hx
theres 12 actually, they're in the Routes texture sheet

the coordinates are just x and y in pixels, lol. first number is x (across) and y (vertical). the remaining 2 numbers are the size of the texture. so for example the routes grass texture is 96 across, 16 down, and 16x16. open it up in paint.net or gimp or something and look at where the textures are on the sheet
 

DracoHouston

Kolben Developer
Contributor
DracoHouston

I had strange..and weird news for you.
-I was started Pokemon3D, for testing..than i was pushed the LOAD button and i loaded my savegame but before its fully loaded, i was clicked on the Windows-sound icon on the taskbar because i was wanted to mute the game for a sec.
-Than i was seen a strange thing..the water texture. -,- it was my modified water texture..but!..but..after i went to the game by pressing CONTINUE button, the water texture changed back..to the low-resolution version..
So! If this strange pause option can show the texture for a while..that mean the pause option make some strange effect on the game..if we can find out what maybe we can enable somehow that 128x water texture since i really wanna do that..
thats weird as all hell mate D:

sorry for the snarkyness earlier, it just really annoys me that people would go to the effort of editing all the map files to change the texture when we put this system in place so no one would have to do it :| i have no idea why its not working, and nils hasn't given me updated code yet, so i can't fix it yet :( at least this thread pointed it out so we know we have to fix it.

my only guess is the introduction of the 'game mode' system this patch broke exceptions.dat
 

Kira

Dragon Tamer
I dont get it..i need to put this exceptions.dat into ContentPacks folder, or Pokemon folder or Content folder, and which line i schould add? I want to use the HD water textures in every town..cant you just write down those line? Much easier.
I just did,
Only it does not work in version 0.28 0,28,1 0,28,2
 
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