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Sphax PureBDCraft [128x]

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Nai Konan

Starting Trainer
The story is, after i tried Kira mod x8 i got amazed by the details!
So, after that i was started modify the textures in Photoshop CS6.


I was using Sphax PureBDCraft 1.5 [512x], for this project.



The project was compatible with Pokemon3D v0.28.2


The truth is, i really need some help, because i cant find some textures and if you guys help than i promise il release a beta version for testing and releasing updates or newer versions if you guys report problems. If not than it stay WIP.

-I need to find right now: floor snow texture, day night water texture..
-Also, help me in this please: I need to know theres day/night grass textures or just day? Cause i can make night grass to. And if yes, which one is the night(file/place)?


Since im not completed the game yet i can travel between all the maps and check which need modification and which not so maybe this gonna be a slow process.


Credits to: Sphax, Kira


Screenshots[UPDATE 2013.03.28]:






 

Orion

Gym Leader
You done a very impressive work! :eek: I'm in love with your textures right now! You're great!
 

Nai Konan

Starting Trainer
Thanks :)
Il found that '8xRoutes.xnb" store the water textures(i already knew) but for some reason, the game get the water texture from 'Routes.xnb" which is a low-resolution file..i wanna know why not from the 128x resolution file because than i can use bigger resolution water.. :/
 

DracoHouston

Kolben Developer
Contributor
Thanks :)
Il found that '8xRoutes.xnb" store the water textures(i already knew) but for some reason, the game get the water texture from 'Routes.xnb" which is a low-resolution file..i wanna know why not from the 128x resolution file because than i can use bigger resolution water.. :/
the textures used by water are not in the map files. now, if only there were a way, to tell the engine to use a different texture directly, then your problem could be fixed! *cough http://pokemon3d.net/wiki/index.php?title=Content_Packs cough http://pokemon3d.net/threads/1193/ cough*
 

DracoHouston

Kolben Developer
Contributor

Nai Konan

Starting Trainer
I dont get it..i need to put this exceptions.dat into ContentPacks folder, or Pokemon folder or Content folder, and which line i schould add? I want to use the HD water textures in every town..cant you just write down those line? Much easier.
 

DracoHouston

Kolben Developer
Contributor
I dont get it..i need to put this exceptions.dat into ContentPacks folder, or Pokemon folder or Content folder, and which line i schould add? I want to use the HD water textures in every town..cant you just write down those line? Much easier.
there is a working example, i linked you it. you make a folder like the example one has and put an exceptions.dat in it
 

Nai Konan

Starting Trainer
I did but i dont know how to replace Routes with 8xRoutes..i tried those lines but nothing happened
in the starting cities.

Textures\Routes|0,0,16,16|Textures\8xRoutes|0,0,16,16
Textures\Routes|0,64,32,32|Textures\8xRoutes|64,0,64,64
Textures\Routes|80,48,16,16|Textures\8xRoutes|128,0,64,64
Textures\Routes|80,48,16,8|Textures\8xRoutes|128,0,64,32
Textures\Routes|32,80,16,16|Textures\8xRoutes|0,0,64,64
Textures\Routes|32,64,16,16|Textures\8xRoutes|192,0,64,64
Textures\Routes|128,80,16,16|Textures\8xRoutes|0,64,64,64
 
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