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ok so i made a program a while ago that generated pokemon species using a database of pokemon info, i used that to auto-generate every move. the name, description, type, accuracy, power, attack and contest category, max pp etc will be set correctly, but a lot of moves don't just do damage. those effects can't be auto generated i'm afraidYeah, I saw that the changelog for version 0.27 had been updated, but I don't quite get it. All attacks are to be available, yet they won't work? Are you talking about special effects of the attacks won't work or exactly what is it that will not work?
no ETA on the patch (i honestly don't know) but don't hold your breath for more coop this patch, sorryOMG i wish we had an answer
im hopping for better co-op

It goes through all of them. All the way to gen 5If I might ask what generation are the moves and abilities from so as i know what dex to look at on serrbi.net so i can check that they have the rights moves and abilities for their current levels.
It follows B2/W2 movesetsIf I might ask what generation are the moves and abilities from so as i know what dex to look at on serrbi.net so i can check that they have the rights moves and abilities for their current levels.