• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Game Where is Version 0.27?

Status
Not open for further replies.

ClawSpeed

Starting Trainer
Nilllzz is Sick so the new update won't be out today.
Please be patient.
He hopes to be well enough to post by Friday but no promises!
I just started playing this game, and I love it. I hope the best for you dude! Feel better soon.
 

DracoHouston

Kolben Developer
Contributor
a suggestion could u make an action for fury swipes, fury attack, etc


i had to turn of animations because most of the time theres just nothing


im not being mean btw :)
i'm mostly looking to script up some peoples pet attacks but if i can animate something easily i might go for it like force palm. apologies for the lack of animations, they're just Really Hard. like, they're probably the hardest art thing to do in this game, and there's 559 moves :x
I want moves form the starters, like:
Reflect (Chikorita)
Sweet Scent (Chikorita)
Light Screen (Chikorita)
Aromatherapy (Chikorita)
Safeguard (Chikorita)
Chip Away (Totodile)
Trash (Totodile)
Superpower (totodile)
Inferno (Cyndaquil)
Eruption (Cyndaquil)

Besides, there are pokemons in the firsts routes that doesn't have all the moves implemented in the first 30 levels:
Feather Dance (Pidgey)
Pursuit (Rattata)
Sucker Punch (Rattata, Sentret)
Assurance (Rattata)
Foresight (Sentret, Hoothoot)
Rest (Sentret)
Echoed Voice (hoothoot)
Bullet Seed (Hoppip)
Leech Seed (Hoppip)
moves not existing won't be a problem, moves are now unanimated or unscripted, but they all exist. thats a good suggestion, but we'll do that anyway :p got a fave move you want in?
 

DracoHouston

Kolben Developer
Contributor
IF its not to late please change the mud slap to roost it wouldnt be hard to do
just use the move sythensis but mix around because i think falkner shouldnt have a ground tm

i dont know much about coding
roost and mud-slap are both moves and mud slap is what he's alluding to when he talks about people thinking they can just cut his pokemon's wings with electricity
 

K0rkki

Trainer
Also Magnitude would allow players to lvl up their Sandshrews atleast up to lvl20. On lvl 23 one would wish to learn a Sand Tomb.
 

SiIver

Bug Catcher
Is the update scheduled for tomorro ? o: Hopefully Nilllz is fine c:
Anyways, itll be cool to have volt tackle : D
fun animation too, i guess c:
 

DracoHouston

Kolben Developer
Contributor
volt tackle, magnitude, foresight, odor slueth, miracle eye added. can't do sand tomb yet.these are unanimated still.
Also Magnitude would allow players to lvl up their Sandshrews atleast up to lvl20. On lvl 23 one would wish to learn a Sand Tomb.
you won't be missing out on moves after 0.27 is out, but there will be a LOT of moves that arent set up fully yet that don't do what they should in battles. any fixes to the moves down the track will make the moves work as intended, but you don't have to worry about missing out on a move now.
 

Xane

Pokémon Ranger
Contributor
volt tackle, magnitude, foresight, odor slueth, miracle eye added. can't do sand tomb yet.these are unanimated still.
Also Magnitude would allow players to lvl up their Sandshrews atleast up to lvl20. On lvl 23 one would wish to learn a Sand Tomb.
you won't be missing out on moves after 0.27 is out, but there will be a LOT of moves that arent set up fully yet that don't do what they should in battles. any fixes to the moves down the track will make the moves work as intended, but you don't have to worry about missing out on a move now.
Yeah, I saw that the changelog for version 0.27 had been updated, but I don't quite get it. All attacks are to be available, yet they won't work? Are you talking about special effects of the attacks won't work or exactly what is it that will not work?
 
W

Whitney

Guest
volt tackle, magnitude, foresight, odor slueth, miracle eye added. can't do sand tomb yet.these are unanimated still.
you won't be missing out on moves after 0.27 is out, but there will be a LOT of moves that arent set up fully yet that don't do what they should in battles. any fixes to the moves down the track will make the moves work as intended, but you don't have to worry about missing out on a move now.
Yeah, I saw that the changelog for version 0.27 had been updated, but I don't quite get it. All attacks are to be available, yet they won't work? Are you talking about special effects of the attacks won't work or exactly what is it that will not work?
He means the basic effects of each attack will work, but special things like... Thunder never missing in rain won't work, or Stomp being more effective against a Pokemon whose used minimize.
 

Xane

Pokémon Ranger
Contributor
Yeah, I saw that the changelog for version 0.27 had been updated, but I don't quite get it. All attacks are to be available, yet they won't work? Are you talking about special effects of the attacks won't work or exactly what is it that will not work?
He means the basic effects of each attack will work, but special things like... Thunder never missing in rain won't work, or Stomp being more effective against a Pokemon whose used minimize.
Alright, I see, I take it that means moves which poison, put to sleep, paralyze, etc. will still have that effect?
 
Status
Not open for further replies.
Top