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Ligths on maps.

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Saruish

Dragon Tamer
Just a idea. What if you had lights on a map for when it night or dark. The lights only light up the surrounding area as well.
 

K0rkki

Trainer
Or a flashlight. Would be nice in Ilex forest (if made a bit darker). ppl traumatized by slender would appreciate.
 

Saruish

Dragon Tamer
Ah. I found what i was looking for, but i was mistaken.
Yes, this would be a cool idea.
hmmm I wonder if we could make some type of light texture that is see thre but can light up a area. I'll have to explore it. I don't think it possiable due to the fact that pixels are so big.
 

Prince Vade

Champion
Trusted Support
Retired Mod
Ah. I found what i was looking for, but i was mistaken.
Yes, this would be a cool idea.
hmmm I wonder if we could make some type of light texture that is see thre but can light up a area. I'll have to explore it. I don't think it possiable due to the fact that pixels are so big.
Well, in theory, we could copy the texture and alter it to make it brighter, then just select a few of the textures around the light and change them to the altered one.
But this would not work for, say a flashlight. Which would have to be hard coded.
 

Saruish

Dragon Tamer
hmmm I wonder if we could make some type of light texture that is see thre but can light up a area. I'll have to explore it. I don't think it possiable due to the fact that pixels are so big.
Well, in theory, we could copy the texture and alter it to make it brighter, then just select a few of the textures around the light and change them to the altered one.
But this would not work for, say a flashlight. Which would have to be hard coded.
I was actually thinking about using paint.net to make a transparent texture that is white,light blue or yellow) If it works then we might have something new to have
 

Prince Vade

Champion
Trusted Support
Retired Mod
Well, in theory, we could copy the texture and alter it to make it brighter, then just select a few of the textures around the light and change them to the altered one.
But this would not work for, say a flashlight. Which would have to be hard coded.
I was actually thinking about using paint.net to make a transparent texture that is white,light blue or yellow) If it works then we might have something new to have
A tinted texture might work as well. Could just be a wall block with collision off. It would become transparent while the player walked through it however. I assume these would go on the roof or away from where paths would be anyway.
If you'd like, throw some textures my way and I can test them out on whatever map. Dark cave would probably be best though.
 

Saruish

Dragon Tamer
I was actually thinking about using paint.net to make a transparent texture that is white,light blue or yellow) If it works then we might have something new to have
A tinted texture might work as well. Could just be a wall block with collision off. It would become transparent while the player walked through it however. I assume these would go on the roof or away from where paths would be anyway.
If you'd like, throw some textures my way and I can test them out on whatever map. Dark cave would probably be best though.
yes that what I was thinking. Tho I will have to work on it after toonami to test it out.
 
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