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Crashes from Launcher in v 0.25

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Salamon2

Bug Catcher
Hello, I was playing Pokemon3D perfectly fine a few days ago, but since I downloaded v 0.25 I go to click on the "Start Pokemon3D" button and I get the following crash report before the game can even start:

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: An unexpected error has occurred.
InnerException: NOTHING
Source: Microsoft.Xna.Framework
StackTrace: at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration)
at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at _2._5DHero.SoundManager.AddSound(String Name)
at _2._5DHero.SoundManager.LoadSounds()
at _2._5DHero.Basic..ctor(DGame gameReference)
at _2._5DHero.DGame.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.


It keeps crashing every time I go to start the game. Did I do something wrong?

Thank you in advance for your reply.
 

Darkfire

Administrator
Administrator
P3D Developer
did you move your launcher to a different folder without moving everything else?
after that check to make sure that there is stuff in the folders as well
 

Salamon2

Bug Catcher
I did move the launcher from the Downloads folder to another folder, but I thought I moved everything from the Pokemon folder over as well. I'll check when I get home.
 

Salamon2

Bug Catcher
Well, I made sure all the folders were moved over and it still didn't work. Then I tried deleting my game from the computer and reinstalling it and I got the same error:

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: An unexpected error has occurred.
InnerException: NOTHING
Source: Microsoft.Xna.Framework
StackTrace: at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration)
at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at _2._5DHero.SoundManager.AddSound(String Name)
at _2._5DHero.SoundManager.LoadSounds()
at _2._5DHero.Basic..ctor(DGame gameReference)
at _2._5DHero.DGame.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
 

Darkfire

Administrator
Administrator
P3D Developer
When does this happen?
What is the last thing you clicked before this showed up
 

Salamon2

Bug Catcher
And by that I mean I deleted everything and reinstalled the program and I still get the error when I click on the button on the launcher to start the game. Which is sad as I'd really like to play and check out the updates.
 

Salamon2

Bug Catcher
I figured out how to solve the problem. I had to go back to Microsoft Xna, restart its installer and hit "repair" when the option came up. Then Microsoft Xna repaired itself and Pokemon 3D started working once again.
 

Darkfire

Administrator
Administrator
P3D Developer
Oh so the problem was from XNA?
that is nice to know....I will start funneling other who have this problem over here :)
 
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