Salamon2
Bug Catcher
Hello, I was playing Pokemon3D perfectly fine a few days ago, but since I downloaded v 0.25 I go to click on the "Start Pokemon3D" button and I get the following crash report before the game can even start:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: An unexpected error has occurred.
InnerException: NOTHING
Source: Microsoft.Xna.Framework
StackTrace: at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration)
at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at _2._5DHero.SoundManager.AddSound(String Name)
at _2._5DHero.SoundManager.LoadSounds()
at _2._5DHero.Basic..ctor(DGame gameReference)
at _2._5DHero.DGame.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
It keeps crashing every time I go to start the game. Did I do something wrong?
Thank you in advance for your reply.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: An unexpected error has occurred.
InnerException: NOTHING
Source: Microsoft.Xna.Framework
StackTrace: at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration)
at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at _2._5DHero.SoundManager.AddSound(String Name)
at _2._5DHero.SoundManager.LoadSounds()
at _2._5DHero.Basic..ctor(DGame gameReference)
at _2._5DHero.DGame.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
It keeps crashing every time I go to start the game. Did I do something wrong?
Thank you in advance for your reply.