An in-game content pack management system that allows for the use of multiple content packs by setting priorities.
Content packs are represented by drag-and-drop boxes. The top half of the menu displays active content packs while the bottom half displays inactive content packs. Priority of active content packs works from top to bottom where the top pack has priority over all packs below it in the case of file conflicts.
The system could even implement color coded boxes(content packs) to represent various types such as texture packs, music, story, misc, etc.
The drawing is incomplete and dark but should serve its purpose.
http://goo.gl/sGzMY
Content packs are represented by drag-and-drop boxes. The top half of the menu displays active content packs while the bottom half displays inactive content packs. Priority of active content packs works from top to bottom where the top pack has priority over all packs below it in the case of file conflicts.
The system could even implement color coded boxes(content packs) to represent various types such as texture packs, music, story, misc, etc.
The drawing is incomplete and dark but should serve its purpose.
http://goo.gl/sGzMY