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Confirmed [Indev 0.53.2] Empty Pokédex Filter Scrolling Crash

gamingwolf13

Trainer
Sorry if this is another duplicate. I did a search for Pokedex and found no results.

Describe the bug you experienced here.

What I expected to happen:
Nothing or being kicked back to the normal list.

What actually happened:
Crash

Steps to reproduce:
1. Go to Johto Pokedex
2. Filter something to come up empty (I've done Type 1 Dark and Type 1 Dragon as tests)
3. Once you get empty results, hit the space bar (May work with other Enter keys too)

(Add a crash log here if available and enclose it in the code tag with this button:
)

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// RTFM

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53.2 (88)
Content Packs: {Redesign64}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37724)
Playing on Servers: FALSE
Game Environment: PokedexScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (PokedexScreen)

Screen state not implemented for screen class: PokedexScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 11/6/2015 1:34:25 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.94 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.51650
  Full  4.5.51650
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "AMD Radeon R7 200 Series"]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: The given key was not present in the dictionary.
InnerException: NOTHING
BaseException: The given key was not present in the dictionary.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at net.Pokemon3D.Game.PokedexScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

   Private texture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Public ReverseOrder As Boolean = False
   Public Order As OrderType = Numeric
   Public Filters As List<Filter>[] = {net.Pokemon3D.Game.PokedexScreen+Filter}
   Public Profile As PokedexProfile = net.Pokemon3D.Game.PokedexSelectScreen+PokedexProfile
   Public CHabitat As Habitat = Nothing
   Private Scroll As Int32 = 0
   Private Cursor As Vector2 = {X:0 Y:0}
   Private PokemonList As List<Pokemon>[] = {}
   Private menu As SelectMenu = net.Pokemon3D.Game.PokedexScreen+SelectMenu
   Public Shared TileOffset As Int32 = 56
   Private Shared TempPokemonStorage As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,net.Pokemon3D.Game.Pokemon]
   Private Shared TempPokemonDexType As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Sorry if this is another duplicate. I did a search for Pokedex and found no results.

Describe the bug you experienced here.

What I expected to happen:
Nothing or being kicked back to the normal list.

What actually happened:
Crash

Steps to reproduce:
1. Go to Johto Pokedex
2. Filter something to come up empty (I've done Type 1 Dark and Type 1 Dragon as tests)
3. Once you get empty results, hit the space bar (May work with other Enter keys too)

(Add a crash log here if available and enclose it in the code tag with this button:
)

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// RTFM

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53.2 (88)
Content Packs: {Redesign64}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37724)
Playing on Servers: FALSE
Game Environment: PokedexScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (PokedexScreen)

Screen state not implemented for screen class: PokedexScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 11/6/2015 1:34:25 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.94 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4
  Client  4.5.51650
  Full  4.5.51650
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "AMD Radeon R7 200 Series"]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: The given key was not present in the dictionary.
InnerException: NOTHING
BaseException: The given key was not present in the dictionary.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at net.Pokemon3D.Game.PokedexScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

   Private texture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Public ReverseOrder As Boolean = False
   Public Order As OrderType = Numeric
   Public Filters As List<Filter>[] = {net.Pokemon3D.Game.PokedexScreen+Filter}
   Public Profile As PokedexProfile = net.Pokemon3D.Game.PokedexSelectScreen+PokedexProfile
   Public CHabitat As Habitat = Nothing
   Private Scroll As Int32 = 0
   Private Cursor As Vector2 = {X:0 Y:0}
   Private PokemonList As List<Pokemon>[] = {}
   Private menu As SelectMenu = net.Pokemon3D.Game.PokedexScreen+SelectMenu
   Public Shared TileOffset As Int32 = 56
   Private Shared TempPokemonStorage As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,net.Pokemon3D.Game.Pokemon]
   Private Shared TempPokemonDexType As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Can you replicate this crash with your ContentPack disabled?
 

gamingwolf13

Trainer
I just tested that and yes. Clicking didn't cause it, but Space bar did. Maybe it's trying to filter nothing since Space always seems to choose the last selected option?
 
J

jianmingyong

Guest
I just tested that and yes. Clicking didn't cause it, but Space bar did. Maybe it's trying to filter nothing since Space always seems to choose the last selected option?
Yea :) A design flaw.

- Since nilllzz is working on something else, this fix is on hold till then.
 
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