kingofgames
Starting Trainer
For donators and stuff just like tf2 but in pixels.
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That's not true, you just need to split the sprites, and then in-game put them together, having one of them represent the head, with each hat. It's not actually that hard to do.I don't think it's possible at the moment, because your character use a sprites. If you want to use a hat or something similar, you need to change the entire sprites. So for every hat, you need to have all the sprites with that.
Number of sprites with hat = Actual sprites number * Number of hats
Not to mention the custom sprites. But it is only a guess.
The equation still the same.That's not true, you just need to split the sprites, and then in-game put them together, having one of them represent the head, with each hat. It's not actually that hard to do.I don't think it's possible at the moment, because your character use a sprites. If you want to use a hat or something similar, you need to change the entire sprites. So for every hat, you need to have all the sprites with that.
Number of sprites with hat = Actual sprites number * Number of hats
Not to mention the custom sprites. But it is only a guess.
It's still just a neat customization feature. But lets say there's 10 hats, that's only about 30 sprites. 3 per hat. And they're really easy to make too. Like seconds to make.The equation still the same.That's not true, you just need to split the sprites, and then in-game put them together, having one of them represent the head, with each hat. It's not actually that hard to do.
Number of head sprites with hat = Actual head sprites number * Number of hats
So I don't understand what's the point.
Oh yeah, per character. But two angles, are just mirrored copies, and the hat can be the same sprite for all characters, Infact we could have a hat-less youngster, and be able to use that hat on other characters, since it's already done, and other hats, from other characters.There are 8 different heads (I'm not counting the NPC) ATM in the game.
8 Heads * 10 Hats = 80 different head sprites
Not to count that every sprite has 4 different angulations. So:
80 Heads with hat * 4 Angulations = 320 images to do
It's not that simple for someone who have more important priorities...
That's true.It shouldn't work, in the practice, because there is no login or online users in the game, so, anybody could create or copy some hats in the files