TobiasNyx
Starting Trainer
Right after evolving a Remoraid into an Octillery and a Sentret into Furret, I started to constantly crash while attempting to access my PC. I even sent the Furret and Octillery to my fiance to hold onto to see if it was either one of the pokemon interfering with me accessing the PC, but the crashes continued. I have been using the PC all day today without any problems what so ever until now.
Code:
System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 3/2/2014 5:06:14 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (90299)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: computer; Line: 22
File Validation: True
---------------------------
Here is further information:
Message: Conversion from string "18rience"[11059]}{"Gender"[0]}{"" to type 'Integer' is not valid.
InnerException: Input string was not in a correct format.
BaseException: Input string was not in a correct format.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.VisualBasic
TargetSite: Name: ToInteger [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: Microsoft.VisualBasic.CompilerServices.Conversions
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100664087
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.VisualBasic.dll
ReflectedType: Microsoft.VisualBasic.CompilerServices.Conversions
]
CallStack: at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at _2._5DHero.StorageSystemScreen.LoadBoxes()
at _2._5DHero.StorageSystemScreen.LoadScreen()
at _2._5DHero.StorageSystemScreen..ctor(Screen currentScreen)
at _2._5DHero.ScriptCommander.DoScreen(String subClass)
at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
at _2._5DHero.ScriptV2.DoCommand()
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)