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Don't think it does i have a pretty decent pc and there are some animation's where the screen does that block animation where it slowly fills the screen in with black blocks and that seems to always last longer then the battle intro hence why it loops i think making it so it does not loop is a good idea the animation does not last that long anyway so the time it is silent is at a bare minimum.It depends on your computer speed, I don't have that problem, but maybe the "intro" battle music shouldn't have loop
To clear this up, I have an nvidea Geforce Gt 630 M graphics processor upraded to 4 GB. I do not have this issue because of a slow computer.It depends on your computer speed, I don't have that problem, but maybe the "intro" battle music shouldn't have loop
It's because of the full screen mode since there is more of the screen visible the animations need to fill in more of the screen therefor it takes longer and ends up going over the time the music runs.To clear this up, I have an nvidea Geforce Gt 630 M graphics processor upraded to 4 GB. I do not have this issue because of a slow computer.It depends on your computer speed, I don't have that problem, but maybe the "intro" battle music shouldn't have loop
It's the same, because the transition can be a few seconds longer than normal causing it to loop until the battle scene hits.if you don't want to wait the bugfix, download my music pack
All the same, it is an epic music pack.It's the same, because the transition can be a few seconds longer than normal causing it to loop until the battle scene hits.if you don't want to wait the bugfix, download my music pack