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Crash My online (Gamejolt) save file seems broken

sokita_sylllyan

Pokémon Ranger
Describe the bug you experienced here.
My last login was 25th December. The last server I joined before crash was official. And now, everytime I want to login, even in personal computer (not online server), it crashed (with Pokemon3D stopped working notice). Please help me, thank you.



(Add a crash log here if available and enclose it in the code tag with this button:
)
<
Code:
Kolben Games Crash Log V 2.4

Pokémon 3D has crashed!
// Missingno.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.52.1 (86)
Content Packs: {Emerald Texture Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (407364)
Playing on Servers: TRUE (Official P3D Server/karp.pokemon3d.net:15124)
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=ilexforest.dat
UsedStrength=False
EntityCount=1620

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 32 Bit
System time: 25/12/2014 17:33:14
System language: Indonesian (Indonesia)(IND) / Loaded game language: id
Decimal separator: ,
Available physical memory: 0,99 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4 
  Client  4.5.50938
  Full  4.5.50938
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Mobile Intel(R) 945 Express Chipset Family; Mobile Intel(R) 945 Express Chipset Family"]
[CardRAM(s) : "268435456; "]

---------------------------------------------------------------------------------

Error information:

Message: Resource size must be greater than zero.
Parameter name: width
InnerException: NOTHING
BaseException: Resource size must be greater than zero.
Parameter name: width
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Graphics
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap)
   at Microsoft.Xna.Framework.Graphics.RenderTarget2D.CreateRenderTarget(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat, Int32 preferredMultiSampleCount, RenderTargetUsage usage)
   at Microsoft.Xna.Framework.Graphics.RenderTarget2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
   at net.Pokemon3D.Game.NetworkPlayer.SpriteFontTextToTexture(SpriteFont font, String text)
   at net.Pokemon3D.Game.NetworkPlayer.Update()
   at net.Pokemon3D.Game.Level.UpdateEntities()
   at net.Pokemon3D.Game.Level.Update()
   at net.Pokemon3D.Game.OverworldScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------
>
 

sokita_sylllyan

Pokémon Ranger
Wait, now it's working after I tried to restart it many times with vanilla P3D settings.

EDIT: It happens again. Kinda random, sometimes after battle, sometimes right after choose server. Should I re-install the game?
 
Last edited:
J

jianmingyong

Guest
Wait, now it's working after I tried to restart it many times with vanilla P3D settings.

EDIT: It happens again. Kinda random, sometimes after battle, sometimes right after choose server. Should I re-install the game?
First, disable the content pack and the run the game as long as possible.
If it still crash that badly, redownload the game and test run.

If it is stable... try to reactivate the content pack and see if it crash again.
 

sokita_sylllyan

Pokémon Ranger
I did, I am playing with vanilla P3D, and still get crashed sometimes, when I change to maid (my level is 32 now), it looks stable, and then I quit the game. But when I am back to play it again with maid, it crashed again.
 

Fanta

Content Developer
P3D Developer
Global Moderator
I did, I am playing with vanilla P3D, and still get crashed sometimes, when I change to maid (my level is 32 now), it looks stable, and then I quit the game. But when I am back to play it again with maid, it crashed again.
Does your game hang for a sec or 2 before it crashes?
 

nilllzz

Original Developer
Administrator
P3D Developer
It seems to crash while creating a name plate for a different online player, and seems to have nothing to do with your save file.
 

sokita_sylllyan

Pokémon Ranger
Can you show me a crashlog from the crash while playing offline?
I am afraid not. Because since that crash, I got P3D stopped working and P3D didn't save any crash log again...

PS: I redownloaded the game via launcher. Should I really clean uninstall and install it again from beginning?
 

nilllzz

Original Developer
Administrator
P3D Developer
I am afraid not. Because since that crash, I got P3D stopped working and P3D didn't save any crash log again...

PS: I redownloaded the game via launcher. Should I really clean uninstall and install it again from beginning?
No, I don't think it has anything to do with your save.
What I think happened is: The server didn't transfer a player's name correctly, so your game assumed it was empty. When the game tried to create a name plate for that player, it tried this with an empty name and crashed. I fixed that.
 

sokita_sylllyan

Pokémon Ranger
No, I don't think it has anything to do with your save.
What I think happened is: The server didn't transfer a player's name correctly, so your game assumed it was empty. When the game tried to create a name plate for that player, it tried this with an empty name and crashed. I fixed that.
Thank you very much, nilllzz! So, I am safe to go?
 

Fanta

Content Developer
P3D Developer
Global Moderator
No, I don't think it has anything to do with your save.
What I think happened is: The server didn't transfer a player's name correctly, so your game assumed it was empty. When the game tried to create a name plate for that player, it tried this with an empty name and crashed. I fixed that.
I can confirm that.
 

sokita_sylllyan

Pokémon Ranger
pretty much yea, although I don't know why it happens to you more often.
I don't know, it started at that day, when official server comes out. I was heading to Goldenrod City, the I passed a trainer, I got lag right after he is in front of me, than crashed. Game is closed and launcher showed up with crash log. I closed it, and I planned to try it again later, if still happens, I will report it. And finally, I made this thread.

So, okay I will wait. At least I can be more focus on my RM project.
 
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