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Missing Content Squad

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DracoHouston

Kolben Developer
Contributor
By swapping the size and position values around (so x<->y basically) I rotated the walls etc, had to change the texture again to realign the welcome mat. i'll fix npc and stair placement (they're still in the wrong place) and give them placeholder text and update

I should just finish all floors lol, the textures will probably change again for this thing

The holes in the ground will need a texture for the walls around it, which shouldn't be hard
 

DracoHouston

Kolben Developer
Contributor
Got the pillar looking nicer while I was at it. I decided to use those textures for the holes in level 2 for above and below the pillar


 

DracoHouston

Kolben Developer
Contributor


floor 1 only needs trainers, music, sprites for the npcs, the ability to make the pillar shake, and if paralyze heal and x accuracy arent in it needs those items. I am putting placeholder potions around for when more items are in.

the tile set needs to have it so the little walls for the holes in the floor get darker as they go down

Working on the stairs to turn them into ladders instead tomorrow as well as doing floor 3.I could also make a recess for the stairs that lead down and put an invisible floor and warp block over it so the player walks over the stairs to go down
 

Saruish

Dragon Tamer


floor 1 only needs trainers, music, sprites for the npcs, the ability to make the pillar shake, and if paralyze heal and x accuracy arent in it needs those items. I am putting placeholder potions around for when more items are in.

the tile set needs to have it so the little walls for the holes in the floor get darker as they go down

Working on the stairs to turn them into ladders instead tomorrow as well as doing floor 3.I could also make a recess for the stairs that lead down and put an invisible floor and warp block over it so the player walks over the stairs to go down
Just a idea you could make the pillar one huge ass npc that follow a script to move left and right. constantly.
oh wait nvm you cant do that cause people need to be ingage for scripts to work...
 

DracoHouston

Kolben Developer
Contributor
Just a idea you could make the pillar one huge ass npc that follow a script to move left and right. constantly.
oh wait nvm you cant do that cause people need to be ingage for scripts to work...
NPCs only use sprites AFAIK, but if they could take a model etc it could wander by setting its move rectangle to that hole, but what it really needs is a block that can be told to move in a certain area a certain way, this would be useful for moving platforms
I found that last night but there aren't overworld sprites for the NPCs I want, they aren't on bulbapedia either. I'd love to know what nilllzz uses to rip his
 

Saruish

Dragon Tamer
Just a idea you could make the pillar one huge ass npc that follow a script to move left and right. constantly.
oh wait nvm you cant do that cause people need to be ingage for scripts to work...
NPCs only use sprites AFAIK, but if they could take a model etc it could wander by setting its move rectangle to that hole, but what it really needs is a block that can be told to move in a certain area a certain way, this would be useful for moving platforms
I found that last night but there aren't overworld sprites for the NPCs I want, they aren't on bulbapedia either. I'd love to know what nilllzz uses to rip his
Like wise but we can always edit it and paint it on our selfs.
 

DracoHouston

Kolben Developer
Contributor
ILLuMiNaTe, why did you delete that post? that looks like most of the sprites we are missing, in a format we can use directly, so thank you. i will get the proper sage dudes etc in from hg/ss into my sprout tower (its all pretty much done, every floor! coming later today)

reposting
 

DracoHouston

Kolben Developer
Contributor
I don't know if anyone will find this useful or if the NPCs are done in nilllzz's build but I just went through violet gym in ss on an emulator and these were the npc lines, forgot to talk to the guy out front before i challenged falkner, oh well

Bird Keeper Abe
On Aggro: I can't beleive how rediculously high this is! But from up here, you can tell what it feels like to be a bird Pokemon!
Let me see if you're good enough to face Falkner!
On defeat: This can't be true!
On talk: Even though you're a rookie Trainer, you're not bothered by these heights at all... You're really something!

Bird Keeper Rod
On aggro:
Ho ho!
You some kind of big shot? We'll see what happens if you get pushed around up here. Think you'll stagger and fall?
People here are training night and day to become bird Pokemon masters.
Bring it on!
On defeat: Gaaah!
On talk: Falkner's skills are for real!
Don't get cocky!

Leader Falkner
On talk: Falkner: I'm Falkner, the Violet City Pokemon Gym Leader!
People say you can clip Flying-type Pokemon's wings with a jolt of electricity...
I won't allow such insults to bird Pokemon!
I'll show you the real power of the magnificent bird Pokemon!
(battle starts)

when down to 1 pokemon:
The wind is finally with us!
when last pokemon is nearly down:
We can still fly!
On defeat:
I understand.
I'll bow out gracefully.
On defeat, back on overworld:
Falkner: ...For pity's sake! My dad's cherished bird Pokemon...
But a defeat is a defeat.
All right.
Take this official Pokemon League Badge.
This one is the Zephyr Badge.
<playername> recieved the Zephyr Badge from Falkner!
Falkner: With that Badge, Pokemon including traded Pokemon up to lv. 20, will obey you without question.
It also enables you to use the hidden move Rock Smash anytime outside of battle.
(player is given TM51 - Roost)
Falkner: By using a TM, a Pokemon will instantly learn a new move.
Think before you act--a TM can be used only once.
TM51 contains Roost.
It restores half the max HP.
There are Pokemon Gyms in cities and towns ahead. Make good use of them!
As for your next move...
I would suggest Azalea Town.

if you talk to him once defeated:
Falkner: There are Pokemon Gyms in cities and towns ahead. You should test your skills at there Gyms.
As for your next move...
I would suggest Azalea Town.
I'm going to train harder to become the greatest Bird Keeper of all!

didn't note the guy standing out front of gym but after falkner is defeated:
Nice battle! Keep it up, and you'll be the Champ in no time at all!
 

Saruish

Dragon Tamer
I don't know if anyone will find this useful or if the NPCs are done in nilllzz's build but I just went through violet gym in ss on an emulator and these were the npc lines, forgot to talk to the guy out front before i challenged falkner, oh well

Bird Keeper Abe
On Aggro: I can't beleive how rediculously high this is! But from up here, you can tell what it feels like to be a bird Pokemon!
Let me see if you're good enough to face Falkner!
On defeat: This can't be true!
On talk: Even though you're a rookie Trainer, you're not bothered by these heights at all... You're really something!

Bird Keeper Rod
On aggro:
Ho ho!
You some kind of big shot? We'll see what happens if you get pushed around up here. Think you'll stagger and fall?
People here are training night and day to become bird Pokemon masters.
Bring it on!
On defeat: Gaaah!
On talk: Falkner's skills are for real!
Don't get cocky!

Leader Falkner
On talk: Falkner: I'm Falkner, the Violet City Pokemon Gym Leader!
People say you can clip Flying-type Pokemon's wings with a jolt of electricity...
I won't allow such insults to bird Pokemon!
I'll show you the real power of the magnificent bird Pokemon!
(battle starts)

when down to 1 pokemon:
The wind is finally with us!
when last pokemon is nearly down:
We can still fly!
On defeat:
I understand.
I'll bow out gracefully.
On defeat, back on overworld:
Falkner: ...For pity's sake! My dad's cherished bird Pokemon...
But a defeat is a defeat.
All right.
Take this official Pokemon League Badge.
This one is the Zephyr Badge.
<playername> recieved the Zephyr Badge from Falkner!
Falkner: With that Badge, Pokemon including traded Pokemon up to lv. 20, will obey you without question.
It also enables you to use the hidden move Rock Smash anytime outside of battle.
(player is given TM51 - Roost)
Falkner: By using a TM, a Pokemon will instantly learn a new move.
Think before you act--a TM can be used only once.
TM51 contains Roost.
It restores half the max HP.
There are Pokemon Gyms in cities and towns ahead. Make good use of them!
As for your next move...
I would suggest Azalea Town.

if you talk to him once defeated:
Falkner: There are Pokemon Gyms in cities and towns ahead. You should test your skills at there Gyms.
As for your next move...
I would suggest Azalea Town.
I'm going to train harder to become the greatest Bird Keeper of all!

didn't note the guy standing out front of gym but after falkner is defeated:
Nice battle! Keep it up, and you'll be the Champ in no time at all!
wow seems there a huge different in wording.
 

Saruish

Dragon Tamer
ILLuMiNaTe, why did you delete that post? that looks like most of the sprites we are missing, in a format we can use directly, so thank you. i will get the proper sage dudes etc in from hg/ss into my sprout tower (its all pretty much done, every floor! coming later today)

reposting
I save it but it was burry to me. Tho the one I found and posted seems to have the same ones. I wonder what missing.
 

DracoHouston

Kolben Developer
Contributor
I save it but it was burry to me. Tho the one I found and posted seems to have the same ones. I wonder what missing.
Unless I missed it, spriters-resource doesn't have overworld sprites, and neither did bulbapedia pages for each trainer class
 
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