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NPC following you and it's functions (Double/Triple Battles Related)

Would you want his to be Implemented?

  • Nope

    Votes: 0 0.0%

  • Total voters
    9

Shou Liengod

Active Member
Trusted Support
I know we all want Double Battles and Triple battles to come back and nillz going through ALOT of things right now, we are still being impatient assholes forcing him to keep updating. but as i said, he has things to do and though we dont know what he does outside Poke3D, but we all know that he doesnt get paid/receive income from doing anything Pokemon 3D related. so now thats out of the way, heres the suggestion.

yes we will get Double Battles and Triple Battles back, but is that all you want back?
yeah sure its great for the meta-game via PVP, but for some of the Gamemode Makers, we kinda want more of it. though it could just be me > ->
but I would suggest when Double Battles and Triple Battles do come back, let us have an option to have NPC follow you.
of course you dont have to add this to the official Pokemon 3D game, but just to have a command available is fine. as the NPC Follow you, just like Black/White, they join you in battles. creating a RPG-Like mechanic. this of course made the NPC's uncontrollable in Black/White, but what i do suggest is though when they follow you, you can have up to 18 Pokemon in the party , which separates in 3 sets of Pokemon.
-Player = Acts like it usually works.
-NPC 1 & NPC 2=either 6 or 12 addtional pokemon becomes added and cannot be obtain. which creates two Slots that indicates NPC Pokemon.

how the NPCs would be added will be under commands with the new Command categorized as NPC Party, which you can set a scriptblock or a series of command that would activate by @NPCRegister:(Name of NPC),(NPC TextureID),pokemon1,pokemon2,pokemon3,pokemon4,pokemon5,pokemon6
or something like that.
the idea is that this can only be done twice hence Double and Triple Battles
the way it removes the NPCs would be simply add the command
@NPCRemove:(Name of NPC)

the final result would look like this.





now how would the mechanic in battle work?
think of a normal party RPG game. in battle, you have full control over the players in the field. which would act as a normal double/triple battle.
it would act as normal. which would mean the NPC's Pokemon can level up. of course the only difference is that if all of your pokemon is wiped out, the battle is over.
(or the battle can continue as normal and you can control your party to revive your pokemon)

so yeah, you will have full control over all the players in the field except for the opponent side.
this can be integrated as a Co-Op/PVP expect of Multiplayer. it would make the game much more entertaining.

what does this have anything to do with Gamemode Makers?
well, what if people wanna make a RPG-Like game?
I for one would love this mechanic to be integrated because of the ideas in my Gamemode, of course i wold imagine other makers Gamemodes aswell.

what do you guys think? I for one would love for this to be available and put into good use inside Gamemodes and put to practice in Poke3D Official game.
 

Darkfire

Administrator
Administrator
P3D Developer
a) so basically like the five trainers in sinnoh?
b) AI controlled is better imo: lets discuss that here ;)
c) pvp functionality seems like a bad idea but discuss that too
 

Shou Liengod

Active Member
Trusted Support
a) so basically like the five trainers in sinnoh?
b) AI controlled is better imo: lets discuss that here ;)
c) pvp functionality seems like a bad idea but discuss that too
A) A Sinnoh-what?
B) AI Controlled referred to the Player controlling the NPC or the NPC on Auto?
C) How so? it could work as a 3 VS 3 Players Battle. though i can imagine trying to Stabilize the Server could have complications.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
A) A Sinnoh-what?
B) AI Controlled referred to the Player controlling the NPC or the NPC on Auto?
C) How so? it could work as a 3 VS 3 Players Battle. though i can imagine trying to Stabilize the Server could have complications.
a. Like the trainer in the forest who followed you and healed you.
 

Shou Liengod

Active Member
Trusted Support
a. Like the trainer in the forest who followed you and healed you.
ah that,well have that but have that Trainer fully controllable and the trainer's pokemon can level up and switch within it's own pokemon party. though cannot capture pokemon nor store in PC.
 

Darkfire

Administrator
Administrator
P3D Developer
A) A Sinnoh-what?
B) AI Controlled referred to the Player controlling the NPC or the NPC on Auto?
C) How so? it could work as a 3 VS 3 Players Battle. though i can imagine trying to Stabilize the Server could have complications.
a) Gen 4? Did you never play? Go watch a play through of Eterna Forest or Stark Mountain if you haven't
b) As in the other NPCs are controlled by an AI
c) Unstable is a concern but it seems like it wouldnt be useful but......idk.....
 

Shou Liengod

Active Member
Trusted Support
I have played platinum. But it's been awhile. That's why I used black and white reference. Because it's a thing there.

I would rather control the NPCs in your party. That could add a lot of strategy to the game and be unique. Which can be used greatly in game modes.

Well It would be. What if people want to fight each other via party? That would be fun in my opinion. I don't see how it wouldn't. But yeah the only concern is stability. But that's it.
 

Enethil

Community Support & Suggestions/Feedback Moderator
Donator
Trusted Support
Retired Mod
a) Gen 4? Did you never play? Go watch a play through of Eterna Forest or Stark Mountain if you haven't
b) As in the other NPCs are controlled by an AI
c) Unstable is a concern but it seems like it wouldnt be useful but......idk.....
Don't forget that generation 5 had a bit of this aswell. Like when you helped Cheren look for team plasma in b2/w2 aswell as when when N followed you through the ruins of his castle and your rival followed you in the beginning of the game (Even though there were no battles there)
 

Shou Liengod

Active Member
Trusted Support
right, but it would be better for Players to controll the NPC pokemon in battle. it would feel like a normal Double/Triple battle.
I dont see how controlling them would be a bad idea. lets say this function does come out and the AI is uncontrollable. dont you think for Gamemode makers would be annoyed on how the AI would be dumb? esspecially in my Gamemode.
i plan to have a battle where its a 3 Vs 1 thats i guess a big boss, where its a long battle and you need good planing and strategize during battle. now if the AI is controlling them, this would be annoying to high heaven.

adding 2 additional slots of pokemon is jst for NPCs, which they cant store in PC or swap between the player or other NPCs.
A mechanic like this doesnt have to be added in the main game, but have this option available for Gamemode Makers.

trust me, there are Final Fantasy Enthusiasts among the thread. they would want this.
 

The Omega Gengar

Content Developer
P3D Developer
Global Moderator
right, but it would be better for Players to controll the NPC pokemon in battle. it would feel like a normal Double/Triple battle.
I dont see how controlling them would be a bad idea. lets say this function does come out and the AI is uncontrollable. dont you think for Gamemode makers would be annoyed on how the AI would be dumb? esspecially in my Gamemode.
I think it kind of loses the point of having others in your party if you can control their actions, at least for Pokémon, because there's thousands of RPGs out there that let you do that, but I think it's an entirely different thing. (maybe add the option to have both could happen)

i plan to have a battle where its a 3 Vs 1 thats i guess a big boss, where its a long battle and you need good planing and strategize during battle. now if the AI is controlling them, this would be annoying to high heaven.
adding 2 additional slots of pokemon just for NPCs, which they cant store in PC or swap between the player or other NPCs.
A mechanic like this doesnt have to be added in the main game, but have this option available for Gamemode Makers.
I see. Well, I'm just saying this because I think Pokémon doesn't really fit this kind of thing. I mean, you can already control a full party, then you would ALSO be able to control your partners...About the AI fact, you can't avoid that. If your partners are acting dumb, the boss will act the same way, only that he's stronger...

trust me, there are Final Fantasy Enthusiasts among the thread. they would want this.
You may count me as one.
 

Shou Liengod

Active Member
Trusted Support
- I see. well perhaps have two command sets that has both you commanding and the AI doing it.
You controll @NPCManual
AI Controll @NPCAuto

- Pokemon always needed a change every so often. many people has done so in the past, why not support it via Gamemode? and the way i am imagining 1YL3D to be, well you will have to see for yourself when it does come out.

- great. but you see what im suggesting yeah? more options on Double/Triple Battles
 

Shou Liengod

Active Member
Trusted Support
dont you remember Pokemon Conquest? Mystery Dungeon? Pokemon Rumble? and the Story related Pokemon Colosseum?
yeah pokemon needed some changes every so often.
 
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